Thomas Malzbender

According to our database1, Thomas Malzbender authored at least 35 papers between 1991 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2017
Underwater reflectance transformation imaging: a technology for in situ underwater cultural heritage object-level recording.
J. Electronic Imaging, 2017

2015
Dynamic mapping for multiview autostereoscopic displays.
Proceedings of the Stereoscopic Displays and Applications XXVI, 2015

2013
Stereo Matching and View Interpolation Based on Image Domain Triangulation.
IEEE Trans. Image Process., 2013

An evaluation of stereo matching methods for view interpolation.
Proceedings of the IEEE International Conference on Image Processing, 2013

2012
Printing reflectance functions.
ACM Trans. Graph., 2012

Robust estimation of surface properties and interpolation of shadow/specularity components.
Image Vis. Comput., 2012

Stereo matching based on image triangulation for view synthesis.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

2011
A device and an algorithm for the separation of visible and near infrared signals in a monolithic silicon sensor.
Proceedings of the Visual Information Processing and Communication II, 2011

Bilayer video segmentation for videoconferencing applications.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Understanding the Antikythera Mechanism.
Proceedings of the 2011 IEEE Custom Integrated Circuits Conference, 2011

2010
Invisible light: Using infrared for video conference relighting.
Proceedings of the International Conference on Image Processing, 2010

2009
Photo Repair and 3D Structure from Flatbed Scanners Using 4- and 2-Source Photometric Stereo.
Proceedings of the Computer Vision, Imaging and Computer Graphics. Theory and Applications, 2009

Photo Repair and 3D Structure from Flatbed Scanners.
Proceedings of the VISAPP 2009 - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications, Lisboa, Portugal, February 5-8, 2009, 2009

Optimized Image Sampling for View and Light Interpolation.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Specularity and Shadow Interpolation via Robust Polynomial Texture Maps.
Proceedings of the British Machine Vision Conference, 2009

2008
Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2006
Maximum entropy lighting for physical objects.
Proceedings of the Visualization and Data Analysis 2006, 2006

New Reflection Transformation Imaging Methods for Rock Art and Multiple-Viewpoint Display.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006

Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Understanding performance in coliseum, an immersive videoconferencing system.
ACM Trans. Multim. Comput. Commun. Appl., 2005

Three-dimensional shape rendering from multiple images.
Graph. Model., 2005

2004
Methods for Volumetric Reconstruction of Visual Scenes.
Int. J. Comput. Vis., 2004

Enhancement of Shape Perception by Surface Reflectance Transformation.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Non-photorealistic rendering from multiple images.
Proceedings of the 2004 International Conference on Image Processing, 2004

2003
Computation and performance issues In coliseum: an immersive videoconferencing system.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003

2002
A Histogram-Based Color Consistency Test for Voxel Coloring.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

2001
A Survey of Methods for Volumetric Scene Reconstruction from Photographs.
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001

Polynomial texture maps.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Volumetric Warping for Voxel Coloring on an Infinite Domain.
Proceedings of the 3D Structure from Images, 2000

1999
Generalized Voxel Coloring.
Proceedings of the Vision Algorithms: Theory and Practice, 1999

1998
Opacity-Weighted Color Interpolation, for Volume Sampling.
Proceedings of the Proceeding of the 1998 IEEE Symposium on Volume Visualization, 1998

1997
Opportunities for Visual Computing in Healthcare.
IEEE Multim., 1997

1996
Frequency Analysis of Gradient Estimators in Volume Rendering.
IEEE Trans. Vis. Comput. Graph., 1996

1993
Fourier Volume Rendering.
ACM Trans. Graph., 1993

1991
A Fourier Technique for Volume Rendering.
Proceedings of the Focus on Scientific Visualization, 1991


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