Toyohisa Kaneko

According to our database1, Toyohisa Kaneko authored at least 66 papers between 1970 and 2010.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2010
Effectiveness of copy-transmission in Go-Back-N ARQ system with selective repeat in intra-block and with limited retransmissions.
Proceedings of the Second International Conference on Communication Systems and Networks, 2010

2006
Keyframe animation of virtual humans via motion data learning.
Syst. Comput. Jpn., 2006

Numerical contour integration for loop integrals.
Comput. Phys. Commun., 2006

2005
Route search method by normalized cost.
Syst. Comput. Jpn., 2005

Optimal threshold for hepatic blood vessels based on structural analysis and cancer detection.
Syst. Comput. Jpn., 2005

Modeling of soft 3-dimensional objects and volume-conserving deformations of such objects by an external force.
Syst. Comput. Jpn., 2005

Extensible Task Simulation with Motion Archive.
IEICE Trans. Inf. Syst., 2005

Robust segmentation of road traffic signs using adaptive thresholds.
IEICE Electron. Express, 2005

Virtual Destruction of a 3D Object with a Stick.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

2004
Automatic segmentation of liver region based on extracted blood vessels.
Syst. Comput. Jpn., 2004

Spatial Constraint Method: A New Approach to Real-Time Haptic Interaction in Virtual Environments.
Presence Teleoperators Virtual Environ., 2004

Motion map: image-based retrieval and segmentation of motion data.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004

Automatic Recognition of Blooming Flowers.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

High Precision Texture Mapping on 3D Free-Form Objects.
Proceedings of the International Conference on Computer Vision and Graphics, 2004

Physically Based Simulation of Cracks on Drying 3D Solids.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Automatic recognition of wild flowers.
Syst. Comput. Jpn., 2003

Deformation model of a human face based on measurements.
Syst. Comput. Jpn., 2003

Extensible behavior simulation with motion archive.
Proceedings of the SIGGRAPH 2003 Conference on Web Graphics, 2003

Automatic Extraction of Object Region from Photographs.
Proceedings of the Image Analysis, 13th Scandinavian Conference, 2003

Surface Reconstruction with Volume Preservation.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Human Animation via Hierarchical Feature Learning of Motion Data.
Proceedings of the Sixth IASTED International Conference on Computer Graphics and Imaging, 2003

3D Hair Modeling based on CT Data and Photographs.
Proceedings of the Sixth IASTED International Conference on Computer Graphics and Imaging, 2003

Natural Human Animation via Learning with Dynamic Manipulability.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Texture mapping on free-form surfaces immune to camera positioning errors.
Syst. Comput. Jpn., 2002

Recognition of abdominal organs using 3D mathematical morphology.
Syst. Comput. Jpn., 2002

Physiological gait controls with a neural pattern generator.
Comput. Animat. Virtual Worlds, 2002

Physically Based Simulation of Cracks on Drying 3D Solid.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Pose Detection of 3D Object by Genetic Algorithm.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002

Real-time manipulation of motion-capture data with pattern generator.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Automatic Segmentation of Liver Region through Blood Vessels on Multi-Phase CT.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Extensive and Efficient Search of Human Movements with Hierarchical Reinforcement Learning.
Proceedings of the Computer Animation 2002, 2002

2001
Facial surgery simulation using 3D bubble mesh.
Syst. Comput. Jpn., 2001

An efficient image mapping method for 3D surface textures.
Syst. Comput. Jpn., 2001

Haptic Representation of Elastic Objects.
Presence Teleoperators Virtual Environ., 2001

Automated 3D-2D Projective Registration of Human Facial Images Using Edge Features.
Int. J. Pattern Recognit. Artif. Intell., 2001

PC-based Real-time Texture Painting on Real World Objects.
Comput. Graph. Forum, 2001

Adaptive gait generation via physiological controls.
Proceedings of the Fourteenth Conference on Computer Animation, 2001

2000
Simulation of three-dimensional cracks.
Vis. Comput., 2000

Surface reconstruction with preserving volume data.
Syst. Comput. Jpn., 2000

Extraction of abdominal organ regions using three-dimensional mathematical morphology.
Syst. Comput. Jpn., 2000

Deforming and Cutting Operation with Force Sensation.
J. Robotics Mechatronics, 2000

Real-time Representation of Elastic Object.
Proceedings of the Virtual Reality 2000 Conference, 2000

Practical Texture Mapping on Free-Form Surfaces.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

Computer-Aided Diagnostic System Based on Liver CT Image.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2000), 2000

Abdominal Organ Recognition Using 3D Mathematical Morphology.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

1999
Efficient and Handy Texture Mapping on 3D Surfaces.
Comput. Graph. Forum, 1999

Representation of Force in Cutting Operation.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Virtual elasticity.
Proceedings of the Human-Computer Interaction: Communication, 1999

Discrete Parameterization for Deforming Arbitrary Meshes.
Proceedings of the Graphics Interface 1999 Conference, 1999

1998
Generation of crack patterns with a physical model.
Vis. Comput., 1998

A surface generation method with volume preservation.
Syst. Comput. Jpn., 1998

The extraction of characters from cover images using mathematical morphology.
Syst. Comput. Jpn., 1998

Virtual cutting with force feedback.
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998

Automatic Reconstruction of 3D Human Face from CT and Color Photographs.
Proceedings of IAPR Workshop on Machine Vision Applications, 1998

Robust extraction of characters from color scene image using mathematical morphology.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998

1997
Volume-Preserving Surface Reconstruction from Volume Data.
Proceedings of the Proceedings 1997 International Conference on Image Processing, 1997

Implementation of Elastic Object in Virtual Environment.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1996
The Extraction of Characters from Scene Image Using Mathematical Morphology.
Proceedings of IAPR Workshop on Machine Vision Applications, 1996

View Interpolation with Range Data for Navigation Applications.
Proceedings of the Computer Graphics International Conference, 1996

1989
Speaker-independent isolated word recognition using n-segment label histogram method.
Syst. Comput. Jpn., 1989

1986
Speaker-independent isolated word recognition using label histograms.
Proceedings of the IEEE International Conference on Acoustics, 1986

1985
Isolated word recognition using hidden Markov models.
Proceedings of the IEEE International Conference on Acoustics, 1985

1984
A method for recognizing Japanese monosyllables by using intermediate cumulative distance.
Proceedings of the IEEE International Conference on Acoustics, 1984

1974
Optimal Task Switching Policy for a Multilevel Storage System.
IBM J. Res. Dev., 1974

1973
On Local Roundoff Errors in Floating-Point Arithmetic.
J. ACM, 1973

1970
Accumulation of Round-Off Error in Fast Fourier Transforms.
J. ACM, 1970


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