Uwe Terton
According to our database1,
Uwe Terton
authored at least 8 papers
between 2014 and 2020.
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Bibliography
2020
CliNCare: An Educational Game - The Reasoning Behind the Graphic Choices and Their Impact on Player Opinions.
Comput. Games J., 2020
2018
Designing Gamified E-Learning Applications for Children with Down's Syndrome - The Case of Teaching Literacy and Language Skills.
Proceedings of the 10th International Conference on Computer Supported Education, 2018
Student's Perspectives Concerning the Use of Social Media as Communication and Educational Tools in a Tertiary Environment.
Proceedings of the 10th International Conference on Computer Supported Education, 2018
Reducing the Split-Attention Effect in Assembly based Instruction by Merging Physical Parts with Holograms in Mixed Reality.
Proceedings of the 10th International Conference on Computer Supported Education, 2018
ReadAct - Alternate Reality, Serious Games for Reading-Acting to Engage Population and Schools on Social Challenges.
Proceedings of the 10th International Conference on Computer Supported Education, 2018
2015
Ready, Set, Jump - An Interactive eBook Designed to Awaken the Aspirations of Primary School Students.
Proceedings of the CSEDU 2015, 2015
Blended Learning in Multi-disciplinary Classrooms - Experiments in a Lecture about Numerical Analysis.
Proceedings of the CSEDU 2015, 2015
2014
A Computer-based Educational Adventure Challenging Children to Interact with the Natural Environment Through Physical Exploration and Experimentation.
Proceedings of the CSEDU 2014, 2014