Valentina Terzieva

Orcid: 0000-0002-5830-3114

According to our database1, Valentina Terzieva authored at least 19 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Application of Artificial Neural Networks in Intelligent Tutoring: A Contemporary Glance.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023

2022
Personalized Learning in an Intelligent Educational System.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022

Ready to Play - A Comparison of Four Educational Maze Games.
Proceedings of the Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference, 2022

2021
Personalization of serious games for learning.
Interact. Technol. Smart Educ., 2021

Learning Analytics - Survey and Practical Considerations for Intelligent Education.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

Modeling Students' Learning Performance and Their Attitudes to Mobile Learning.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

Intelligent Technologies in E-Learning: Personalization and Interoperability.
Proceedings of the CompSysTech '21: International Conference on Computer Systems and Technologies '21, 2021

Design and Creation of Educational Video Games Using Assistive Software Instruments.
Proceedings of the Advances in Artificial Intelligence, Software and Systems Engineering, 2021

2020
Blending Technology-based Teacher-led and Student-centered Approaches in STEM Education.
Proceedings of the International Conference on Computer Systems and Technologies 2020, 2020

2019
Teachers' Preferable Attributes of E-Learning Resources.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

Personalization of Educational Video Games in APOGEE.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

2018
ICT in STEM Education in Bulgaria.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

Computer Vision and Internet of Things: Attention System in Educational Context.
Proceedings of the 19th International Conference on Computer Systems and Technologies, 2018

Study on the Optimal Usage of Active and Passive Technology-Based Teaching Resources.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018

2017
Utility and Optimal Usage of ICT in Schools.
Proceedings of the 18th International Conference on Computer Systems and Technologies, 2017

2010
Integration of Ontology with Development of Personalized E-Learning Facilities for Dyslexics.
Proceedings of the Artificial Intelligence: Methodology, 2010

2009
An approach to development of personalized e-learning environment for dyslexic pupils' acquisition of reading competence.
Proceedings of the 2009 International Conference on Computer Systems and Technologies and Workshop for PhD Students in Computing, 2009

2007
Using MS reporting services to promote reuse of learning objects.
Proceedings of the 2007 International Conference on Computer Systems and Technologies, 2007

2004
Implementation of the web-based learning in PhD education.
Proceedings of the 5th International Conference on Computer Systems and Technologies, 2004


  Loading...