Vinh The Nguyen

Orcid: 0000-0002-1300-3943

Affiliations:
  • University of Information and Communication Technology, TNU, Thai Nguyen, Vietnam
  • Texas Tech University, Department of Computer Science, Lubbock, TX, USA


According to our database1, Vinh The Nguyen authored at least 24 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2023
Unveiling Augmented Reality Applications: Exploring Influential Factors Through Comprehensive Review.
SN Comput. Sci., September, 2023

2022
The perceptions of social media users of digital detox apps considering personality traits.
Educ. Inf. Technol., 2022

2021
Examining data visualization pitfalls in scientific publications.
Vis. Comput. Ind. Biomed. Art, 2021

Color blind: Can you sight?
Proceedings of the IAIT 2021: The 12th International Conference on Advances in Information Technology, Bangkok, Thailand, 29 June 2021, 2021

2020
PalmitoAR: The Last Battle of the U.S. Civil War Reenacted Using Augmented Reality.
ISPRS Int. J. Geo Inf., 2020

Meet the Virtual Jeju Dol Harubang - The Mixed VR/AR Application for Cultural Immersion in Korea's Main Heritage.
ISPRS Int. J. Geo Inf., 2020

Revisiting common pitfalls in graphical representations utilizing a case-based learning approach.
Proceedings of the VINCI 2020: The 13th International Symposium on Visual Information Communication and Interaction, 2020

VRASP: A Virtual Reality Environment for Learning Answer Set Programming.
Proceedings of the Practical Aspects of Declarative Languages, 2020

Interface Design for HCI Classroom: From Learners' Perspective.
Proceedings of the Advances in Visual Computing - 15th International Symposium, 2020

2019
Learners' Technological Acceptance of VR Content Development: A Sequential 3-Part Use Case Study of Diverse Post-Secondary Students.
Int. J. Semantic Comput., 2019

CloudTraceViz: A Visualization Tool for Tracing Dynamic Usage of Cloud Computing Resources.
Proceedings of the 3rd IEEE/ACM Industry/University Joint International Workshop on Data-center Automation, 2019

Civil War Battlefield Experience: Historical Event Simulation using Augmented Reality Technology.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

DroneVR: A Web Virtual Reality Simulator for Drone Operator.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

Creating Virtual Reality and Augmented Reality Development in Classroom: Is it a Hype?
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

VRescuer: A Virtual Reality Application for Disaster Response Training.
Proceedings of the 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2019

2018
ComModeler: Topic Modeling Using Community Detection.
Proceedings of the 9th International EuroVis Workshop on Visual Analytics, 2018

MalViz: an interactive visualization tool for tracing malware.
Proceedings of the 27th ACM SIGSOFT International Symposium on Software Testing and Analysis, 2018

Predict Saturated Thickness using TensorBoard Visualization.
Proceedings of the 6th Workshop on Visualisation in Environmental Sciences, 2018

IoTViz: Visualizing emerging topics in the internet of things.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

UFO_Tracker: Visualizing UFO sightings.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

FinanViz: Visualizing Emerging Topics in Financial News.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

Web-Based Virtual Reality Development in Classroom: From Learner's Perspectives.
Proceedings of the 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2018

2017
CancerLinker: Explorations of Cancer Study Network.
CoRR, 2017

Setting up Virtual Reality and Augmented Reality Learning Environment in Unity.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017


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