Wanwan Li

Orcid: 0000-0002-9425-2633

According to our database1, Wanwan Li authored at least 35 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
An Empirical Study on Personalized Product Recommendation Based on Cross-Border E-Commerce Customer Data Analysis.
J. Organ. End User Comput., 2024

Bandwidth Enhancement and Isolation Improvement in Compact UWB-MIMO Antenna Assisted by Characteristic Mode Analysis.
IEEE Access, 2024

2023
Terrain Synthesis for Treadmill Exergaming in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Simulating Quantum Turing Machine in Augmented Reality.
Proceedings of the 2023 8th International Conference on Multimedia and Image Processing, 2023

Procedural Rhythm Game Generation in Virtual Reality.
Proceedings of the 6th International Conference on Image and Graphics Processing, 2023

CarGameAR: An Integrated AR Car Game Authoring Interface for Custom-Built Car Programed on Arduino Board.
Proceedings of the 2023 7th International Conference on Graphics and Signal Processing, 2023

Prevailing Technologies Augmented Reality Software with Hardware for E-Entertainment and E-Learning Purposes: A Survey.
Proceedings of the 9th International Conference on Education and Training Technologies, 2023

InsectVR: Simulating Crawling Insects in Virtual Reality for Biology Edutainment.
Proceedings of the 7th International Conference on Education and Multimedia Technology, 2023

Creative NFT-Copyrighted AR Face Mask Authoring Using Unity3D Editor.
Proceedings of the 2023 7th International Conference on E-Commerce, 2023

Animating Parametric Kinetic Spinner in Virtual Reality.
Proceedings of the 2023 7th International Conference on Advances in Image Processing, 2023

PlanetTXT: A Text-based Planetary System Simulation Interface for Astronomy Edutainment.
Proceedings of the 14th International Conference on E-Education, 2023

Location-Aware Adaptation of Augmented Reality Narratives.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Synthesizing 3D VR Sketch Using Generative Adversarial Neural Network.
Proceedings of the 7th International Conference on Big Data and Internet of Things, 2023

An FFT Accelerator Using Deeply-coupled RISC-V Instruction Set Extension for Arbitrary Number of Points.
Proceedings of the 34th IEEE International Conference on Application-specific Systems, 2023

2022
Synthesizing Personalized Construction Safety Training Scenarios for VR Training.
IEEE Trans. Vis. Comput. Graph., 2022

Interactive augmented reality storytelling guided by scene semantics.
ACM Trans. Graph., 2022

AnimalDraw: Drawing Animal Cardboard Toys Design for Children's Art Education and Entertainment.
Proceedings of the 4th World Symposium on Software Engineering, 2022

PM4VR: A Scriptable Parametric Modeling Interface for Conceptual Architecture Design in VR.
Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2022

Simulating Wind Tower Construction Process for Virtual Construction Safety Training and Active Learning.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Animaton: Scriptable Finite Automaton for Animation Design in Unity3D Game Engine.
Proceedings of the PRIS 2022: 4th International Conference on Pattern Recognition and Intelligent Systems, Wuhan, China, July 29, 2022

Simulating Virtual Construction Scenes on OpenStreetMap.
Proceedings of the ICVARS 2022: The 6th International Conference on Virtual and Augmented Reality Simulations, Brisbane, QLD, Australia, March 25, 2022

Creative Molecular Model Design for Chemistry Edutainment.
Proceedings of the 14th International Conference on Education Technology and Computers, 2022

Musical Instrument Performance in Augmented Virtuality.
Proceedings of the ICDSP 2022: 6th International Conference on Digital Signal Processing, Chengdu, China, February 25, 2022

Multi-view NURBS Volume.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

Procedural Marine Landscape Synthesis for Swimming Exergame in Virtual Reality.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2022

2021
A Review on Virtual Reality Skill Training Applications.
Frontiers Virtual Real., 2021

Procedural Modeling of the Great Barrier Reef.
Proceedings of the Advances in Visual Computing - 16th International Symposium, 2021

Pen2VR: A Smart Pen Tool Interface for Wire Art Design in VR.
Proceedings of the Italian Chapter Conference 2021, 2021

2020
Exertion-aware path generation.
ACM Trans. Graph., 2020

Applying InP/ZnS Green-Emitting Quantum Dots and InP/ZnSe/ZnS Red-Emitting Quantum Dots to Prepare WLED With Enhanced Photoluminescence Performances.
IEEE Access, 2020

Automatic Synthesis of Virtual Wheelchair Training Scenarios.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Scene-Aware Background Music Synthesis.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

2018
Ensemble feature learning for material recognition with convolutional neural networks.
EURASIP J. Image Video Process., 2018

2017
Throughput optimal listen-before-talk for cellular in unlicensed spectrum.
Proceedings of the IEEE International Conference on Communications, 2017

2016
Rule-based Lightweight Structure Design.
Proceedings of the 1st Chinese Conference on Logic and Argumentation (CLAR 2016), 2016


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