Haikun Huang

Orcid: 0000-0002-5962-0533

According to our database1, Haikun Huang authored at least 23 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Establishing Design Computing and Extended Reality Facilities for Remote Virtual Reality Training.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Location-Aware Adaptation of Augmented Reality Narratives.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Mood-Driven Colorization of Virtual Indoor Scenes.
IEEE Trans. Vis. Comput. Graph., 2022

Synthesizing Personalized Construction Safety Training Scenarios for VR Training.
IEEE Trans. Vis. Comput. Graph., 2022

Interactive augmented reality storytelling guided by scene semantics.
ACM Trans. Graph., 2022

Identifying Individuals Who Currently Report Feelings of Anxiety Using Walking Gait and Quiet Balance: An Exploratory Study Using Machine Learning.
Sensors, 2022

Association between Self-Reported Prior Night's Sleep and Single-Task Gait in Healthy, Young Adults: A Study Using Machine Learning.
Sensors, 2022

WFH-VR: Teleoperating a Robot Arm to set a Dining Table across the Globe via Virtual Reality.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

2021
Joint computational design of workspaces and workplans.
ACM Trans. Graph., 2021

Synthesizing scene-aware virtual reality teleport graphs.
ACM Trans. Graph., 2021

A Review on Virtual Reality Skill Training Applications.
Frontiers Virtual Real., 2021

Toward Automatic Audio Description Generation for Accessible Videos.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Exertion-aware path generation.
ACM Trans. Graph., 2020

Interactive Design of Gallery Walls via Mixed Reality.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020

2019
Optimizing Visual Element Placement via Visual Attention Analysis.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Pose-Guided Level Design.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Audible Panorama: Automatic Spatial Audio Generation for Panorama Imagery.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Lost in Style: Gaze-driven Adaptive Aid for VR Navigation.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Exercise Intensity-Driven Level Design.
IEEE Trans. Vis. Comput. Graph., 2018

Automatic Optimization of Wayfinding Design.
IEEE Trans. Vis. Comput. Graph., 2018

Deep Trail-Following Robotic Guide Dog in Pedestrian Environments for People who are Blind and Visually Impaired - Learning from Virtual and Real Worlds.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

2017
Way to Go! Automatic Optimization of Wayfinding Design.
CoRR, 2017

2016
Analyzing visual attention via virtual environments.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016


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