Wei-Chen Yen
Orcid: 0009-0001-7418-7504
According to our database1,
Wei-Chen Yen authored at least 8 papers
between 2018 and 2026.
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Bibliography
2026
Cross-Player Effects Of Asymmetric Input In Embodied Competitive Play: A Co-Located Taiwanese Glove Puppetry Duel.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
2025
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters, 2025
DiversePuppetry: An Immersive Multi-User Puppetry System Based on Asymmetric Interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters, 2025
2024
Real-Time 3D Scanning Installation: A Case Study on the Digitization of Taiwanese Glove Puppetry.
Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, 2024
Proceedings of the 17th International Symposium on Visual Information Communication and Interaction, 2024
Theater of Future Puppetry: An Immersive Puppeteering Experience Based on Hands Tracking and Gestures Recognition.
Proceedings of the SIGGRAPH Asia 2024 XR, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024
2019
Baseball Player Behavior Recognition System using Multimodal Features with an Augmented Reality Display on a Smart Glass.
Proceedings of the IEEE International Conference on Multimedia & Expo Workshops, 2019
2018
Proceedings of the IEEE Visual Communications and Image Processing, 2018