According to our database1, Weihang Zhu authored at least 22 papers between 2004 and 2020.
Legend:Book In proceedings Article PhD thesis Other
Dynamic Hand Gesture Recognition Based on a Leap Motion Controller and Two-Layer Bidirectional Recurrent Neural Network.
IEEE Trans. Reliab., 2019
Ind. Robot, 2019
The Role of Haptic Feedback in Robotic-Assisted Retinal Microsurgery Systems: A Systematic Review.
IEEE Trans. Haptics, 2017
Comput. Chem. Eng., 2017
Comput. Chem. Eng., 2016
Appl. Soft Comput., 2016
Proceedings of the Winter Simulations Conference: Simulation Making Decisions in a Complex World, 2013
DEMCMC-GPU: An Efficient Multi-Objective Optimization Method with GPU Acceleration on the Fermi Architecture.
New Gener. Comput., 2011
Massively parallel differential evolution - pattern search optimization with graphics hardware acceleration: an investigation on bound constrained optimization problems.
J. Global Optimization, 2011
Nonlinear optimization with a massively parallel Evolution Strategy-Pattern Search algorithm on graphics hardware.
Appl. Soft Comput., 2011
Two-stage Tabu - Particle swarm algorithms for the facility layout problem with size constraints.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011
Proceedings of the 24th IEEE International Symposium on Parallel and Distributed Processing, 2010
Particle Swarm with graphics hardware acceleration and local pattern search on bound constrained problems.
Proceedings of the 2009 IEEE Swarm Intelligence Symposium, 2009
Parallel Ant Colony with Local Pattern Search for Nonlinear Function Optimization with Graphics Hardware Acceleration.
Proceedings of the IEEE International Conference on Systems, 2009
Proceedings of the Computational Science, 2009
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation, 2009
Material side tracing and curve refinement for pencil-cut machining of complex polyhedral models.
Comput. Aided Des., 2005
The OpenHaptics(TM) Toolkit: A Library for Adding 3D Touch^(TM) Navigation and Haptics to Graphics Applications.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
Dexel-based force-torque rendering and volume updating for 5-DOF haptic product prototyping and virtual sculpting.
Comput. Ind., 2004
Comput. Aided Des., 2004
Product Prototyping and Manufacturing Planning with 5-DOF Haptic Sculpting and Dexel Volume Updating.
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004