William J. Joel

According to our database1, William J. Joel authored at least 20 papers between 1987 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
A Game-Development Paradigm for Building Programming Intuition.
Proceedings of the ACM SIGGRAPH 2022 Educator's Forum, 2022

2018
Massive collaborative animation projects: changing paradigms in animation education.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Development of an open source motion capture system.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Is this possible?: massive online inter-institutional student production.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
The need for interdisciplinary undergraduate research.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2013
The Need to Start Research Education Early.
IEEE Computer Graphics and Applications, 2013

A story paradigm for computer science education.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

Undergraduate research in computer science education.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

2008
Wikis: collaborative learning for cs education.
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008

2007
A multi-perspective digital library to facilitate integrating teaching research methods across the computing curriculum.
ACM SIGCSE Bull., 2007

Undergraduate Research Project.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Status report of the SIGCSE committee on teaching computer science research methods.
Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, 2007

2006
Delayed feedback in a Chinese brush painting interface.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Engaging computer science education.
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2006

Living in a digital world: teaching computers and society via literature.
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2006

2005
A kinesthetic exercise for teaching computer animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Computer animation education: keeping it simple.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

1992
A simple attraction.
Comput. Graph., 1992

1989
Computers and society: an integrated course model.
SIGCAS Comput. Soc., 1989

1987
Realistic student projects.
Proceedings of the 18th SIGCSE Technical Symposium on Computer Science Education, 1987


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