Wong Seng Yue

Orcid: 0000-0001-9278-4348

According to our database1, Wong Seng Yue authored at least 12 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2022
Technology Leadership in Malaysian Schools: The Way Forward to Education 4.0 - ICT Utilization and Digital Transformation.
Int. J. Asian Bus. Inf. Manag., 2022

2021
Exploring the Relationship Between MOOC Resource Management and Students' Perceived Benefits and Satisfaction via SEM.
Int. J. Distance Educ. Technol., 2021

2019
Relationships between the Older Adult's Cognitive Decline and Quality of Life: The Mediating Role of the Assistive Mobile Health Applications.
Int. J. Interact. Mob. Technol., 2019

Conceptualizing Mobile Health Application Use Intention and Adoption Among Iraqian Older Adults: From the Perspective of Expanded Technology Acceptance Model.
Int. J. Interact. Mob. Technol., 2019

Investigating the Effectiveness of Mobile Peer Support to Enhance the Quality of Life of Older Adults: A Systematic Literature Review.
Int. J. Interact. Mob. Technol., 2019

2018
User Experience Design of History Game: An Analysis Review and Evaluation Study for Malaysia Context.
Int. J. Distance Educ. Technol., 2018

2017
The Evaluation Study of Gamification Approach in Malaysian History Learning via Mobile Game Application.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

2015
The effectiveness of digital game for introductory programming concepts.
Proceedings of the 10th International Conference for Internet Technology and Secured Transactions, 2015

Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment.
Proceedings of the 5th International Conference on IT Convergence and Security, 2015

Learning Outcome Enhancement via Serious Game: Implementing Game-Based Learning Framework in Blended Learning Environment.
Proceedings of the 5th International Conference on IT Convergence and Security, 2015

Effectiveness of MMORPGS in Enhancing Student Interaction.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

2009
Usability evaluation for history educational games.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009


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