Yongsong Zhan

Orcid: 0000-0003-1616-6868

According to our database1, Yongsong Zhan authored at least 14 papers between 2006 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Improved Convolutional Pose Machines for Human Pose Estimation Using Image Sensor Data.
Sensors, 2019

一种基于端点顺序预测的手写体笔画恢复方法 (Handwritten Drawing Order Recovery Method Based on Endpoint Sequential Prediction).
计算机科学, 2019

2017
Desktop Gestures Recognition for Human Computer Interaction.
Proceedings of the Advances in Swarm Intelligence - 8th International Conference, 2017

A Binaural Signal Synthesis Approach for Fast Rendering of Moving Sound.
Proceedings of the Advances in Swarm Intelligence - 8th International Conference, 2017

User Intention Classification in an Entities Missed In-vehicle Dialog System.
Proceedings of the Advances in Swarm Intelligence - 8th International Conference, 2017

Damage Estimation from Cues of Image Change.
Proceedings of the Advances in Swarm Intelligence - 8th International Conference, 2017

Design and implementation of data communication module based on plugin mode in configuration software.
Proceedings of the 9th International Conference on Advanced Infocomm Technology, 2017

2016
Suspicious Face Detection Based on Key Frame Recognition Under Surveillance Video.
Proceedings of the Advances in Swarm Intelligence, 7th International Conference, 2016

Football News Generation from Chinese Live Webcast Script.
Proceedings of the Natural Language Understanding and Intelligent Applications, 2016

2015
Portrait Image Segmentation Based on Improved Grabcut Algorithm.
Proceedings of the Advances in Swarm and Computational Intelligence, 2015

2014
Humanized Game Design Based on Augmented Reality.
Proceedings of the Advances in Swarm Intelligence - 5th International Conference, 2014

A Method for Ripple Simulation Based on GPU.
Proceedings of the Advances in Swarm Intelligence - 5th International Conference, 2014

2012
Design and Implement of a CUDA Based SPH Particle System Editor.
Proceedings of the Advances in Swarm Intelligence - Third International Conference, 2012

2006
A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006


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