Yoshimasa Tokuyama

According to our database1, Yoshimasa Tokuyama authored at least 14 papers between 1995 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Effective Document Image Rectification via a Deep Learning Framework.
Int. J. Pattern Recognit. Artif. Intell., February, 2024

2023
Domain-Invariant Feature Learning for Domain Adaptation.
Int. J. Pattern Recognit. Artif. Intell., March, 2023

2022
User-Specified Image Color Transfer.
Int. J. Pattern Recognit. Artif. Intell., 2022

2021
Development of EEG Data-driven Generative Art Application for Real-time and Dynamic Interaction.
J. Robotics Netw. Artif. Life, 2021

2019
HaptDoll: an interactive device for tactile sensation with virtual companion doll.
Proceedings of the 2nd International Conference on Image and Graphics Processing, 2019

A Kinect-Based Augmented Reality Game for Lower Limb Exercise.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

2012
A study on gender-kansei of three-dimensional geometric shapes.
Int. J. Biom., 2012

2010
Real-time rendering of colour-shift effect of metallic materials.
Int. J. Biom., 2010

2005
3D terrain reconstruction based on contours.
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005

2001
Reparameterization of piecewise rational Bezier curves and its applications.
Vis. Comput., 2001

A G<sub>1</sub> connection around complicated curve meshes using C<sub>1</sub> NURBS Boundary Gregory Patches.
Comput. Aided Des., 2001

2000
Skinning-surface generation based on spine-curve control.
Vis. Comput., 2000

1999
An approximate method for generating draft on a free-form surface.
Vis. Comput., 1999

1995
Approximate conversion of a rational boundary Gregory patch to a nonuniform B-spline surface.
Vis. Comput., 1995


  Loading...