Young-Min Kang

Orcid: 0000-0002-1967-9602

Affiliations:
  • Tongmyong University, Busan, South Korea


According to our database1, Young-Min Kang authored at least 21 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Low-Complexity Double-Node-Upset Resilient Latch Design Using Novel Stacked Cross-Coupled Elements.
IEEE Trans. Circuits Syst. II Express Briefs, September, 2023

Transistor Sizing Scheme for DICE-Based Radiation-Resilient Latches.
Proceedings of the International Conference on Electronics, Information, and Communication, 2023

2022
Sparsity-Aware Reachability Computation for Massive Graphs.
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2022

2021
AORM: Fast Incremental Arbitrary-Order Reachability Matrix Computation for Massive Graphs.
IEEE Access, 2021

2016
GPU-based parallel genetic approach to large-scale travelling salesman problem.
J. Supercomput., 2016

2015
Multipeak aniostropic microfacet model for iridescent surfaces.
Multim. Tools Appl., 2015

Bidirectional Constructive Crossover for Evolutionary Approach to Travelling Salesman Problem.
Proceedings of the 5th International Conference on IT Convergence and Security, 2015

2013
Iridescent Surface Rendering with Per-Channel Rotation of Anisotropic Microfacet Distribution.
Proceedings of the 2013 International Conference on IT Convergence and Security, 2013

2012
Photorealistic cloth in real-time applications.
Comput. Animat. Virtual Worlds, 2012

2011
Plausible and Realtime Rendering of Scratched Metal by Deforming MDF of Normal Mapped Anisotropic Surface.
J. WSCG, 2011

2010
Realtime Rendering of Realistic Fabric with Alternation of Deformed Anisotropy.
Proceedings of the Motion in Games - Third International Conference, 2010

Procedural Approach for RealisticWoven Fabric Rendering.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2004
Real-Time Animation of Complex Virtual Cloth with Physical Plausibility and Numerical Stability.
Presence Teleoperators Virtual Environ., 2004

2002
Complex deformable objects in virtual reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002

Bilayered Approximate Integration for Rapid and Plausible Animation of Virtual Cloth with Realistic Wrinkles.
Proceedings of the Computer Animation 2002, 2002

2001
An efficient animation of wrinkled cloth with approximate implicit integration.
Vis. Comput., 2001

Enterprise Network Traffic Monitoring, Analysis and Reporting using Web Technology.
J. Netw. Syst. Manag., 2001

2000
Real-time Animation Technique for Flexible and Thin Objects.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

Fast and Stable Animation of Cloth with an Approximated Implicit Method.
Proceedings of the Computer Graphics International Conference, 2000

1999
An efficient control over human running animation with extension of planar hopper model.
Comput. Animat. Virtual Worlds, 1999

1998
An Efficient Control over Human Running Animation with Extension of Planar Hopper.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998


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