Yuan Lu

Orcid: 0000-0003-2480-2051

Affiliations:
  • Eindhoven University of Technology, Eindhoven, The Netherlands


According to our database1, Yuan Lu authored at least 23 papers between 2006 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Online presence:

On csauthors.net:

Bibliography

2022
Development of a Conversational Dietary Assessment Tool for Cardiovascular Patients.
Proceedings of the Human-Centered Software Engineering, 2022

"It's All in the Game" A board game to facilitate disease-related conversations between children with a chronic disease and their peers.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

LivingMoments: Bespoke Social Communication for People living with Dementia and their Relatives.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Human-AI interaction and ethics of AI: how well are we following the guidelines.
Proceedings of the Tenth International Symposium of Chinese CHI, 2022

2021
Steadi: Proactively Preventing Burnouts among Office Workers through App-Based Workflow Management Services.
Proceedings of the ICBBT 2021: 13th International Conference on Bioinformatics and Biomedical Technology, Xi'an, China, May 21, 2021

2020
Using Design to Engage Stakeholders to Explore the Quality of Life of Families Living with Dementia.
Proceedings of the HCI and Design in the Context of Dementia, 2020

Designing Sentic: Participatory Design with People Living with Dementia.
Proceedings of the HCI and Design in the Context of Dementia, 2020

RelivRing: Reliving Social Activities for People with Dementia.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

AmbientEcho: Exploring Interactive Media Experiences in the Context of Residential Dementia Care.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
LightSit: An Unobtrusive Health-Promoting System for Relaxation and Fitness Microbreaks at Work.
Sensors, 2019

HealthSit: Designing Posture-Based Interaction to Promote Exercise during Fitness Breaks.
Int. J. Hum. Comput. Interact., 2019

Step-by-Step: Exploring a Social Exergame to Encourage Physical Activity and Social Dynamics among Office Workers.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Sentic: A Tailored Interface Design for People with Dementia to Access Music.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

2018
Exploring Cooperative Fitness Tracking to Encourage Physical Activity among Office Workers.
Proc. ACM Hum. Comput. Interact., 2018

2017
Perswedo: Introducing Persuasive Principles into the Creative Design Process Through a Design Card-Set.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

ShuttleKicker+: Designing Gamified Sonification to Augment the Physical Leisure Activity.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
FLOW pillow: exploring sitting experience towards active ageing.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

ShuttleKickers: Exploring Social Persuasions to Encourage Physical Activities.
Proceedings of the HCI 2016, 2016

Combining User Needs and Stakeholder Requirements: The Value Design Method.
Proceedings of the Collaboration in Creative Design, Methods and Tools, 2016

2012
Improving Product Quality and Reliability with Customer Experience Data.
Qual. Reliab. Eng. Int., 2012

2009
How to Learn from Intelligent Products; The Structuring of Incoherent Field Feedback Data in Two Case Studies.
Proceedings of the Human Interface and the Management of Information. Designing Information Environments, 2009

2007
Towards a more systematic analysis of uncertain user-product interactions in product development: an enhanced user-product interaction framework.
Qual. Reliab. Eng. Int., 2007

2006
Quality and Reliability Problems from a Consumer's Perspective: an Increasing Problem Overlooked by Businesses?
Qual. Reliab. Eng. Int., 2006


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