Yung-Lin Huang

Orcid: 0000-0003-4307-3907

According to our database1, Yung-Lin Huang authored at least 15 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2022
The openCARP CDE - Concept for and implementation of a sustainable collaborative development environment for research software.
CoRR, 2022

2021
The <i>openCARP</i> simulation environment for cardiac electrophysiology.
Comput. Methods Programs Biomed., 2021

2020
openCARP: An Open Sustainable Framework for In-Silico Cardiac Electrophysiology Research.
Proceedings of the Computing in Cardiology, 2020

2017
Algorithm and Architecture Design of Multirate Frame Rate Up-conversion for Ultra-HD LCD Systems.
IEEE Trans. Circuits Syst. Video Technol., 2017

User experience enhancing filter for a Webcam based human computer interaction.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

2016
Surface-based background completion in 3D scene.
Proceedings of the 2016 IEEE Global Conference on Signal and Information Processing, 2016

Efficient Surface Detection for Augmented Reality on 3D Point Clouds.
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016

2015
3D Background Modeling in Multi-view RGB-D Video.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

A virtual touching scheme for interactive TV using a consumer depth camera.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

2014
Algorithm and Architecture Design of High-Quality Video Upscaling Using Database-Free Texture Synthesis.
IEEE Trans. Circuits Syst. Video Technol., 2014

Edge-aware depth completion for point-cloud 3D scene visualization on an RGB-D camera.
Proceedings of the 2014 IEEE Visual Communications and Image Processing Conference, 2014

2013
Efficient view synthesis scheme with ray casting and pull-push techniques.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo, 2013

Point-based model construction for free-viewpoint TV.
Proceedings of the IEEE Third International Conference on Consumer Electronics, 2013

Quantization error reduction in depth maps.
Proceedings of the IEEE International Conference on Acoustics, 2013

2012
Hardware-efficient true motion estimator based on Markov Random Field motion vector correction.
Proceedings of Technical Program of 2012 VLSI Design, Automation and Test, 2012


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