Zhengfei Kuang

According to our database1, Zhengfei Kuang authored at least 15 papers between 2020 and 2026.

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Timeline

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Bibliography

2026
GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation.
CoRR, May, 2026

2025
Envision: Embodied Visual Planning via Goal-Imagery Video Diffusion.
CoRR, December, 2025

VULCAN: Tool-Augmented Multi Agents for Iterative 3D Object Arrangement.
CoRR, December, 2025

BulletTime: Decoupled Control of Time and Camera Pose for Video Generation.
CoRR, December, 2025

RelitLRM: Generative Relightable Radiance for Large Reconstruction Models.
Proceedings of the Thirteenth International Conference on Learning Representations, 2025

Buffer Anytime: Zero-Shot Video Depth and Normal from Image Priors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

X-Dyna: Expressive Dynamic Human Image Animation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Control.
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024

Gaussian Shell Maps for Efficient 3D Human Generation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
NeROIC: neural rendering of objects from online image collections.
ACM Trans. Graph., 2022

DenseGAP: Graph-Structured Dense Correspondence Learning with Anchor Points.
Proceedings of the 26th International Conference on Pattern Recognition, 2022

2021
Task-Generic Hierarchical Human Motion Prior using VAEs.
Proceedings of the International Conference on 3D Vision, 2021

2020
Dynamic facial asset and rig generation from a single scan.
ACM Trans. Graph., 2020


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