Akihiro Matsuura

Orcid: 0000-0002-2183-4165

According to our database1, Akihiro Matsuura authored at least 25 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of two.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Bumpy Sliding: An MR System for Experiencing Sliding Down a Bumpy Cliff.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
An Interactive Haptic Display System with Changeable Hardness Using Magneto-Rheological Fluid.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

2021
Cartoon Sliding: An MR System for Experiencing Sliding Down a Cliff.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

Spheroids as Playful Audiovisual Interface on Tabletop Display.
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021

2020
Windtherm Fire: An MR System for Experiencing Breathing Fire of a Dragon.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Magic Bounce: Playful Interaction on Superelastic Display.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Tactile Scaling: An MR System for Experiencing Virtual Body Scaling.
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020

Playful Audio-Visual Interaction with Spheroids .
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

2019
The Explicit Formula of the Presumed Optimal Recurrence Relation for the Star Tower of Hanoi.
IEICE Trans. Inf. Syst., 2019

2018
Two-player Tower of Hanoi.
Int. J. Game Theory, 2018

2017
A recursive Algorithm for the <i>k</i>-face Numbers of Wythoffian-<i>n</i>-polytopes Constructed from Regular Polytopes.
J. Inf. Process., 2017

Spin and roll: convex solids of revolution as playful interface.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

2016
Stick and roll: a physical interactive system using curved displays and rolling batons.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
Stick'n Roll: A Playful Stick Interface for Curved Display.
Proceedings of the 2015 Virtual Reality International Conference, 2015

2012
On generalized Frame-Stewart numbers.
Discret. Math., 2012

2011
Analysis of Recurrence Relations Generalized from the 4-Peg Tower of Hanoi.
IEICE Trans. Inf. Syst., 2011

2008
Equivalent Transformation of Minimal Finite Automata over a Two-Letter Alphabet.
Proceedings of the 10th International Workshop on Descriptional Complexity of Formal Systems, 2008

Exact Analysis of the Recurrence Relations Generalized from the Tower of Hanoi.
Proceedings of the Fifth Workshop on Analytic Algorithmics and Combinatorics, 2008

2005
A Note on Approximating Inclusion-Exclusion for <i>k</i>-CNF Formulas.
IEICE Trans. Inf. Syst., 2005

2003
A family of NFAs which need 2n- deterministic states.
Theor. Comput. Sci., 2003

Inclusion-exclusion for k-CNF formulas.
Inf. Process. Lett., 2003

2000
A Family of NFA's Which Need 2<sup>n</sup> -<i>alpha</i> Deterministic States.
Proceedings of the Mathematical Foundations of Computer Science 2000, 2000

1999
Summation Algorithms on Constrained Reconfigurable Meshes.
Proceedings of the 1999 International Symposium on Parallel Architectures, 1999

An Efficient Implementation Method of Fractal Image Compression on Dynamically Reconfigurable Architecture.
Proceedings of the Parallel and Distributed Processing, 1999

A Method for Implementing Fractal Image Compression on Reconfigurable Architecture.
Proceedings of the 1999 ACM/SIGDA Seventh International Symposium on Field Programmable Gate Arrays, 1999


  Loading...