Akihito Yoshii

According to our database1, Akihito Yoshii authored at least 11 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2016
Toward Long-Term Persuasion Using a Personified Agent.
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016

Designing Affordances for Virtual Reality-Based Services with Natural User Interaction.
Proceedings of the Design, User Experience, and Usability: Technological Contexts, 2016

2015
Designing a Map-Based Application and a Conversational Agent for Addressing Memory Problems.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

Personification Aspect of Conversational Agents as Representations of a Physical Object.
Proceedings of the 3rd International Conference on Human-Agent Interaction, 2015

2014
Virtual Drum: Ubiquitous and playful drum playing.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014

Human Interaction Issues in a Digital-Physical Hybrid World.
Proceedings of the 2014 IEEE International Conference on Cyber-Physical Systems, 2014

KinecDrone: enhancing somatic sensation to fly in the sky with Kinect and AR.Drone.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
A Study on Persuasive Effect of Preference of Virtual Agents.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013

2012
Study of a Conversational Agent System Encouraging "Real" Answers of Individuals in a Group of Acquaintances.
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012

2011
iDetective: a persuasive application to motivate healthier behavior using smart phone.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011

iDetective: A Location Based Game to Persuade Users Unconsciously.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011


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