Alexander Bartel

Orcid: 0009-0009-7624-0100

According to our database1, Alexander Bartel authored at least 19 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2024
Abstract: Cytologic Scoring of Equine Exercise-induced Pulmonary Hemorrhage - Performance of Human Experts and a Deep Learning.
Proceedings of the Bildverarbeitung für die Medizin 2024, 2024

2023
Nuclear Morphometry using a Deep Learning-based Algorithm has Prognostic Relevance for Canine Cutaneous Mast Cell Tumors.
CoRR, 2023

Flipped Teaching in Software Engineering Education.: Results of a Long-Term Study.
Proceedings of the 5th European Conference on Software Engineering Education, 2023

2021
Application note: Validation of BovHEAT - An open-source analysis tool to process data from automated activity monitoring systems in dairy cattle for estrus detection.
Comput. Electron. Agric., 2021


2020
How Many Annotators Do We Need? - A Study on the Influence of Inter-Observer Variability on the Reliability of Automatic Mitotic Figure Assessment.
CoRR, 2020

2019
Gam-R - Gamification Reloaded.
Proceedings of the Mensch und Computer 2019, 2019

2018
Learning Tasks for Software Engineering Education: An exemplary development of learning tasks for software engineering based on didactic function and knowledge type.
Proceedings of the 3rd European Conference of Software Engineering Education, 2018

Introducing a Deployment Pipeline for Continuous Delivery in a Software Architecture Course.
Proceedings of the 3rd European Conference of Software Engineering Education, 2018

2017
Entwicklung eines Manifests für spielifizierte Hochschullehre.
Proceedings of the Mensch und Computer 2017, 2017

Work in progress: Towards a generic platform for implementing gamified learning arrangements in engineering education.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Learning programming languages through input-providing tasks.
Proceedings of the 2016 IEEE Global Engineering Education Conference, 2016

Gamifying the learning of design patterns in software engineering education.
Proceedings of the 2016 IEEE Global Engineering Education Conference, 2016

2015
Übung macht den Meister? Lernaufgabentypen im Hochschulfach Software Engineering.
Proceedings of the Tagungsband des 14. Workshops "Software Engineering im Unterricht der Hochschulen" 2015, Dresden, Deutschland, 26., 2015

Task-based programming learning in higher education.
Proceedings of the IEEE Global Engineering Education Conference, 2015

Towards a Competency-based Education with Gamification Design Elements.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
Engaging Students with a Mobile Game-Based Learning System in University Education.
Int. J. Interact. Mob. Technol., 2014

Projekthafte Entwicklung eines regelbasierten Auswertungstools zur Bestimmung der Qualität von funktionalen Anforderungen.
Proceedings of the Gemeinsamer Tagungsband der Workshops der Tagung Software Engineering 2014, 2014

2013
The furtherance of motivation in the context of teaching software engineering.
Proceedings of the IEEE Global Engineering Education Conference, 2013


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