Amy Bruckman

According to our database1, Amy Bruckman authored at least 102 papers between 1992 and 2019.

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Bibliography

2019
The Role of Social Computing Technologies in Grassroots Movement Building.
ACM Trans. Comput.-Hum. Interact., 2019

The human infrastructure of El Paquete, Cuba's offline internet.
Interactions, 2019

SIGCHI Research Ethics Town Hall.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Law Enforcement Strategies and Needs for Combating Human Trafficking.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Online Harassment and Content Moderation: The Case of Blocklists.
ACM Trans. Comput.-Hum. Interact., 2018

The Internet's Hidden Rules: An Empirical Study of Reddit Norm Violations at Micro, Meso, and Macro Scales.
PACMHCI, 2018

The view from the other side: The border between controversial speech and harassment on Kotaku in Action.
First Monday, 2018

Providing equitable access to computing education.
Commun. ACM, 2018

ACM code of ethics: a guide for positive action.
Commun. ACM, 2018

Research Ethics and Regulation: An Open Forum.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Research Ethics for HCI: A Roundtable Discussion.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Facebook in Venezuela: Understanding Solidarity Economies in Low-Trust Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

El Paquete Semanal: The Week's Internet in Havana.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Managing Deviant Behavior in Online Communities III.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding "Bad Actors" Online.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Growing Their Own: Legitimate Peripheral Participation for Computational Learning in an Online Fandom Community.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

What (or Who) Is Public?: Privacy Settings and Social Media Content Sharing.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

CSCW Research Ethics Town Hall: Working Towards Community Norms.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Situated Anonymity: Impacts of Anonymity, Ephemerality, and Hyper-Locality on Social Media.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Research Ethics in HCI: A Town Hall Meeting.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Locating the Internet in the Parks of Havana.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Graders as Meta-Reviewers: Simultaneously Scaling and Improving Expert Evaluation for Large Online Classrooms.
Proceedings of the Third ACM Conference on Learning @ Scale, 2016

Reality and Perception of Copyright Terms of Service for Online Content Creation.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Early Adopters of the Internet and Social Media in Cuba.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

An Archive of Their Own: A Case Study of Feminist HCI and Values in Design.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Panel session I: Collaborative content creation.
Proceedings of the 2015 International Conference on Collaboration Technologies and Systems, 2015

Towards an Appropriable CSCW Tool Ecology: Lessons from the Greatest International Scavenger Hunt the World Has Ever Seen.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Ethics for Studying Online Sociotechnical Systems in a Big Data World.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Understanding Copyright Law in Online Creative Communities.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
"I Am Not a Lawyer": Copyright Q&A in Online Creative Communities.
Proceedings of the 18th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 09, 2014

Remixers' understandings of fair use online.
Proceedings of the Computer Supported Cooperative Work, 2014

Just awful enough: the functional dysfunction of the something awful forums.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Copyright terms in online creative communities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Research Ethics and HCI.
Proceedings of the Ways of Knowing in HCI, 2014

2013
Workifying games: successfully engaging african american gamers with computer science.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Redistributing leadership in online creative collaboration.
Proceedings of the Computer Supported Cooperative Work, 2013

Community, impact and credit: where should i submit my papers?
Proceedings of the Computer Supported Cooperative Work, 2013

Hollaback!: the role of storytelling online in a social movement organization.
Proceedings of the Computer Supported Cooperative Work, 2013

2012
When Life and Learning Do Not Fit: Challenges of Workload and Communication in Introductory Computer Science Online.
TOCE, 2012

Qualitative data collection technologies: a comparison of instant messaging, email, and phone.
Proceedings of the ACM 2012 International Conference on Support Group Work, 2012

Coordination and beyond: social functions of groups in open content production.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Income, race, and class: exploring socioeconomic differences in family technology use.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Fail whaling: designing from deviance and failures in social computing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Domestic violence and information communication technologies.
Interacting with Computers, 2011

From interests to values.
Commun. ACM, 2011

Social and technical challenges in parenting teens' social media use.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

African American men constructing computing identity.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Improving the language ability of deaf signing children through an interactive American sign language-based video game.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Why it works (when it works): success factors in online creative collaboration.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010

Race and gender in play practices: young African American males.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

Edits & credits: exploring integration and attribution in online creative collaboration.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Decentralization in Wikipedia Governance.
J. of Management Information Systems, 2009

ProveIt: a new tool for supporting citation in MediaWiki.
Proceedings of the 2009 International Symposium on Wikis, 2009

"Georgia computes!": improving the computing education pipeline.
Proceedings of the 40th SIGCSE Technical Symposium on Computer Science Education, 2009

Member behavior in company online communities.
Proceedings of the 2009 International ACM SIGGROUP Conference on Supporting Group Work, 2009

Questioning video games' influence on CS interest.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009

Glitch Game Testers: African American Men Breaking Open the Console.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

Predicting successful completion of online collaborative animation projects.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
An HCI Approach to Computing in the Real World.
ACM Journal of Educational Resources in Computing, 2008

Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games.
Game Studies, 2008

Photo-based authentication using social networks.
Proceedings of the first Workshop on Online Social Networks, 2008

The game ontology project: supporting learning while contributing authentically to game studies.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Learning and research in the web 2 era: opportunities for research.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Scaling Consensus: Increasing Decentralization in Wikipedia Governance.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

Social Support for Creativity and Learning Online.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008

Leadership in online creative collaboration.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

2007
Software copyright and role models.
Commun. ACM, 2007

Constructing text: : Wiki as a toolkit for (collaborative?) learning.
Proceedings of the 2007 International Symposium on Wikis, 2007

GameLog: fostering reflective gameplaying for learning.
Proceedings of the 2007 ACM SIGGRAPH Symposium on Video Games, Sandbox 2007, 2007

The potential of end-user programmable worlds: present and future.
Proceedings of the 34. International Conference on Computer Graphics and Interactive Techniques, 2007

What is computing?: bridging the gap between teenagers' perceptions and graduate students' experiences.
Proceedings of the International Computing Education Research Workshop, 2007

Judging you by the company you keep: dating on social networking sites.
Proceedings of the 2007 International ACM SIGGROUP Conference on Supporting Group Work, 2007

From Gamers to Scholars: Challenges of Teaching Game Studies.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

The effects of conversations with regulars and administrators on the participation of new users in a virtual learning community.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Managing deviant behavior in online communities.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

A new perspective on "community" and its implications for computer-mediated communication systems.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Student research and the internet.
Commun. ACM, 2005

Becoming Wikipedian: transformation of participation in a collaborative online encyclopedia.
Proceedings of the 2005 International ACM SIGGROUP Conference on Supporting Group Work, 2005

Using Empirical Data to Reason About Internet Research Ethics.
Proceedings of the Ninth European Conference on Computer Supported Cooperative Work, 2005

Connecting with kids: so what's new?
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
"Go Away": Participant Objections to Being Studied and the Ethics of Chatroom Research.
Inf. Soc., 2004

2002
The future of e-learning communities.
Commun. ACM, 2002

Disinhibition in a CSCL environment.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

Different achievement in online oral history.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

Gender and programming achievement in a CSCL environment.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

Design of a 3D interactive math learning environment.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
Effects of CMC on student participation patterns in a foreign language learning environment.
Proceedings of the CHI '01 Extended Abstracts on Human Factors in Computing Systems, 2001

Integrating diverse research and development approaches to the construction of social cyberspaces.
Proceedings of the CHI '01 Extended Abstracts on Human Factors in Computing Systems, 2001

Designing palaver tree online: supporting social roles in a community of oral history.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

AquaMOOSE 3D: math learning in a 3D multi-user virtual world.
Proceedings of the CHI '01 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
The children's challenge: new technologies to support co-located and distributed collaboration.
Proceedings of the CSCW 2000, 2000

1999
Children and elders sharing stories: lessons from two online oral history projects.
Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, 1999

Building a community of history.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

Research issues in the design of online communities.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

Should we Leverage Natural-Language Knowledge? An Analysis of User Errors in a Natural-Language-Style Programming Language.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Community Support for Constructionist Learning.
Computer Supported Cooperative Work, 1998

1997
MOOSE goes to school: a comparison of three classrooms using a CSCL environment.
Proceedings of the 2nd International Conference on Computer Support for Collaborative Learning, 1997

Computers, Kids, and Creativity: What Does the Future Hold? (Panel).
Proceedings of the Human Factors in Computing Systems, 1997

1996
Pianos not stereos: creating computational construction kits.
Interactions, 1996

Peopled Online Virtual Worlds: A New Home for Cooperating Communities, a New Frontier for Interaction Design (Panel).
Proceedings of the CSCW '96, 1996

1994
Approaches to managing deviant behavior in virtual communities.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1992
The electronic scrapbook: knowledge representation and interface design for desktop video.
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992


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