Anastasios Theodoropoulos

Orcid: 0000-0002-0143-4228

According to our database1, Anastasios Theodoropoulos authored at least 15 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Species' Citadel's Timeline: A Virtual Reality Experience in a peripheral Archaeological Museum.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

Temporality in Cultural Informatics.
Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter, 2023

2022
Participatory design and participatory debugging: Listening to students to improve computational thinking by creating games.
Int. J. Child Comput. Interact., 2022

Game Design, Gender and Personalities in Programming Education.
Frontiers Comput. Sci., 2022

Effects of minimum content in cultural informatics.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022

Turtle Heroes: Designing a Serious Game for a VR Interactive Tunnel.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

2021
Augmented Reality and programming education: A systematic review.
Int. J. Child Comput. Interact., 2021

2019
ATMF: A Student-Centered Framework for the Effective Implementation of Alternative Teaching Methods for CSEd.
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

2018
Computing in the physical world engages students: impact on their attitudes and self-efficacy towards computer science through robotic activities.
Proceedings of the 13th Workshop in Primary and Secondary Computing Education, 2018

The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): Overview and Current Challenges.
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018

2017
Framework for the effective implementation of alternative teaching methods for informatics
PhD thesis, 2017

How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools.
ACM Trans. Comput. Educ., 2017

2016
Students teach students: Alternative teaching in Greek secondary education.
Educ. Inf. Technol., 2016

Educational Robotics in the service of CSE: A study based on the PanHellenic competition.
Proceedings of the 11th Workshop in Primary and Secondary Computing Education, 2016


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