Anderson R. Tavares
According to our database1, Anderson R. Tavares authored at least 11 papers between 2012 and 2020.
Legend:Book In proceedings Article PhD thesis Other
Superpixel Image Classification with Graph Attention Networks.
Algorithm Selection in Adversarial Settings: From Experiments to Tournaments in StarCraft.
IEEE Trans. Games, 2019
Discrete and Continuous Deep Residual Learning Over Graphs.
Algorithms or Actions? A Study in Large-Scale Reinforcement Learning.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018
Tabular Reinforcement Learning in Real-Time Strategy Games via Options.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Strategic Reasoning in Digital Zero-Sum Games.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017
Algorithm Selection in Zero-Sum Computer Games.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
Rock, Paper, StarCraft: Strategy Selection in Real-Time Strategy Games.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
An agent-based approach for road pricing: system-level performance and implications for drivers.
J. Braz. Comp. Soc., 2014
Evolving Swarm Intelligence for Task Allocation in a Real Time Strategy Game.
Proceedings of the 2014 Brazilian Symposium on Computer Games and Digital Entertainment, 2014
Independent learners in abstract traffic scenarios.