Andre Montes

Affiliations:
  • University of São Paulo, Brazil


According to our database1, Andre Montes authored at least 15 papers between 2014 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
VR training for critical tasks - assembling the INSPIRE emergency pulmonary ventilator for COVID-19 treatment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
The Eye of the Beholder - Experiencing ASD Through a VR Play.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

2019
Batmen X The Puzzler - Escaping AR's Drawbacks with Augmented Virtuality and Low Cost Sensors.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Integrated approach for geometric modeling and interactive visual analysis of grain structures.
Comput. Aided Des., 2018

Batmen Forever: Unified Virtual Hand Metaphor for Consumer VR Setups.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
Itapeva 3D: Being Indiana Jones in virtual reality.
Proceedings of the 2017 IEEE Virtual Reality, 2017

ArcheoVR: Exploring Itapeva's archeological site.
Proceedings of the 2017 IEEE Virtual Reality, 2017

OrbeVR: a handheld concave spherical virtual reality display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Batmen beyond: Natural 3D manipulation with the BatWand.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
VR THOR - Virtual reality training with hotstick on operations risks.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Immersive and interactive procedure training simulator for high risk power line maintenance.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality.
Proceedings of the Bridging People and Sound - 12th International Symposium, 2016

Batmen - Hybrid collaborative object manipulation using mobile devices.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Crosscale: A 3D virtual musical instrument interface.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Bi-manual gesture interaction for 3D cloud point selection and annotation using COTS.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014


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