Andrea Generosi

Orcid: 0000-0001-6173-9616

According to our database1, Andrea Generosi authored at least 16 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Bibliography

2023
Emotional Valence from Facial Expression as an Experience Audit Tool: An Empirical Study in the Context of Opera Performance.
Sensors, March, 2023

An Experimentation to Measure the Influence of Music on Emotions.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2023

A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience.
Proceedings of the Universal Access in Human-Computer Interaction, 2023

2022
A Test Management System to Support Remote Usability Assessment of Web Applications.
Inf., 2022

Augmented Reality for assembly operation training: does immersion affect the recall performance?
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022

Emotion Analysis Platform to Investigate Student-Teacher Interaction.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022

2021
The Role of Haptic Feedback and Gamification in Virtual Museum Systems.
ACM Journal on Computing and Cultural Heritage, 2021

Facial coding as a mean to enable continuous monitoring of student's behavior in e-Learning.
Proceedings of the First Workshop on Technology Enhanced Learning Environments for Blended Education, 2021

2020
A Preliminary Investigation Towards the Application of Facial Expression Analysis to Enable an Emotion-Aware Car Interface.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Practice, 2020

2019
Evaluation of Deep Convolutional Neural Network architectures for Emotion Recognition in the Wild.
Proceedings of the IEEE 23rd International Symposium on Consumer Technologies, 2019

MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User's Emotions.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

2018
Tool to Make Shopping Experience Responsive to Customer Emotions.
Int. J. Autom. Technol., 2018

An Emotion Recognition System for monitoring Shopping Experience.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

A deep learning-based system to track and analyze customer behavior in retail store.
Proceedings of the 8th IEEE International Conference on Consumer Electronics - Berlin, 2018

2017
An user-centered approach to design smart systems for people with dementia.
Proceedings of the 7th IEEE International Conference on Consumer Electronics - Berlin, 2017


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