Andrew Bluff

According to our database1, Andrew Bluff authored at least 13 papers between 2014 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Opportunities for the Implementation of Immersive Virtual Reality in Rehabilitation.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

2019
Don't Panic: Recursive Interactions in a Miniature Metaworld.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Devising Interactive Theatre: Trajectories of Production with Complex Bespoke Technologies.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Interaction, Narrative and Animation in Live Theatre.
IEEE Computer Graphics and Applications, 2018

2017
Interactive art, immersive technology and live performance
PhD thesis, 2017

Water, image, gesture and sound: composing and performing an interactive audiovisual work.
Digit. Creativity, 2017

Creature: interactions: a social mixed-reality playspace.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Storytelling with Interactive Physical Theatre: A case study of Dot and the Kangaroo.
Proceedings of the 4th International Conference on Movement Computing, 2017

2015
<i>'AirStorm, '</i> A New Piece for AirSticks and Storm: Gestural Audio-Visual for Electronic Percussionists.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Remote Control of Complex Interactive Art Installations.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Speech invaders & yak-man: retrogames for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

Retrogaming as visual feedback for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

Creative Control of Granular Synthesis Using Fluid Simulation & Motion Tracking.
Proceedings of the International Workshop on Movement and Computing, 2014


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