Andrew Johnston

Orcid: 0000-0001-8306-7507

According to our database1, Andrew Johnston authored at least 55 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Assessing the impact of bag-of-words versus word-to-vector embedding methods and dimension reduction on anomaly detection from log files.
Int. J. Netw. Manag., 2024

CheXagent: Towards a Foundation Model for Chest X-Ray Interpretation.
CoRR, 2024

2023
Understanding cancer patient cohorts in virtual reality environment for better clinical decisions: a usability study.
BMC Medical Informatics Decis. Mak., December, 2023

Bending the light: Next generation anamorphic sculptures.
Comput. Graph., August, 2023

Artistic control over the glitch in AI-generated motion capture.
CoRR, 2023

The Aria-S1-Gunw: The ARIA Sentinel-1 Geocoded Unwrapped Phase Product for Open Insar Science and Disaster Response.
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2023

A Boosting Approach to Constructing an Ensemble Stack.
Proceedings of the Genetic Programming - 26th European Conference, 2023

MIMC: Anomaly Detection in Network Data via Multiple Instances of Micro-Cluster Detection.
Proceedings of the 19th International Conference on Network and Service Management, 2023

2022
Machine Learning for a Sustainable Energy Future.
CoRR, 2022

Machine Art: Exploring Abstract Human Animation Through Machine Learning Methods.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022

2021
Evaluation of Information Comprehension in Concurrent Speech-based Designs.
ACM Trans. Multim. Comput. Commun. Appl., 2021

2020
Identifying Extremism in Text Using Deep Learning.
Proceedings of the Development and Analysis of Deep Learning Architectures, 2020

Investigating efficient speech-based information communication: a comparison between the high-rate and the concurrent playback designs.
Multim. Syst., 2020

NIME or Mime: A Sound-First Approach to Developing an Audio-Visual Gestural Instrument.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

URack: Audio-visual Composition and Performance using Unity and VCV Rack.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Determining Project Contingency Reserve Using a Fuzzy Arithmetic-Based Risk Analysis Method.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

2019
Don't Panic: Recursive Interactions in a Miniature Metaworld.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

PrivateJobMatch: a privacy-oriented deferred multi-match recommender system for stable employment.
Proceedings of the 13th ACM Conference on Recommender Systems, 2019

Vinfomize: A Framework for Multiple Voice-based Information Communication.
Proceedings of the 3rd International Conference on Information System and Data Mining, 2019

Devising Interactive Theatre: Trajectories of Production with Complex Bespoke Technologies.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Interaction, Narrative and Animation in Live Theatre.
IEEE Computer Graphics and Applications, 2018

Impact of Virtual Environments on Motivation and Engagement During Exergames.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

Investigating Concurrent Speech-based Designs for Information Communication.
Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 2018

2017
Water, image, gesture and sound: composing and performing an interactive audiovisual work.
Digit. Creativity, 2017

Creature: interactions: a social mixed-reality playspace.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

The liberation of the feet: demaking the high heeled shoe for theatrical audio-visual expression.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Storytelling with Interactive Physical Theatre: A case study of Dot and the Kangaroo.
Proceedings of the 4th International Conference on Movement Computing, 2017

2016
Designing for technicians working in the field: 8 usability heuristics for mobile application design.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Reflection On Action in NIME Research: Two Complementary Perspectives.
Proceedings of the 16th International Conference on New Interfaces for Musical Expression, 2016


2015
Conceptualising interaction in live performance: reflections on 'encoded'.
Proceedings of the 2nd International Workshop on Movement and Computing, 2015

Choreography in the Mapping of New Instruments.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Remote Control of Complex Interactive Art Installations.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Speech invaders & yak-man: retrogames for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

Retrogaming as visual feedback for speech therapy.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

Evaluating the Performance of a New Gestural Instrument Within an Ensemble.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Creative Control of Granular Synthesis Using Fluid Simulation & Motion Tracking.
Proceedings of the International Workshop on Movement and Computing, 2014

Keeping Research in Tune with Practice.
Proceedings of the Interactive Experience in the Digital Age, Evaluating New Art Practice, 2014

2013
Fluid Simulation as Full Body Audio-Visual Instrument.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

A corpus-based method for controlling guitar feedback.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Representational systems with tangible and graphical elements.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

sPeAK-MAN: towards popular gameplay for speech therapy.
Proceedings of the 9th Australasian Conference on Interactive Entertainment, 2013

Sound stream.
Proceedings of the Creativity and Cognition 2013, 2013

<i>'I & I, '</i> a new piece for the AirSticks: a new interface for electronic percussionists.
Proceedings of the Creativity and Cognition 2013, 2013

2012
Knowledge alliances and innovation performance: an empirical perspective on the role of network resources.
Int. J. Technol. Manag., 2012

Visual feedback of acoustic data for speech therapy: model and design parameters.
Proceedings of the Audio Mostly 2012, 2012

2011
Beyond Evaluation: Linking Practice and Theory in New Musical Interface Design.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process.
Proceedings of the Artificial Intelligence in the Game Design Process, 2011

2009
Interfaces for musical expression based on simulated physical models
PhD thesis, 2009

Designing for Conversational Interaction.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009

2007
Sound Controlled Musical Instruments Based on Physical Models.
Proceedings of the 2007 International Computer Music Conference, 2007

Partial reflections: interactive virtual instruments controlled by sound.
Proceedings of the 6th Conference on Creativity & Cognition, 2007

2005
An Artistic Approach to Designing Visualisations to Aid Instrumental Music Learning.
Proceedings of the Cognition and Exploratory Learning in Digital Age, 2005

Amplifying reflective thinking in musical performance.
Proceedings of the 5th Conference on Creativity & Cognition, 2005

2003
Extreme Programming: A More Musical Approach to Software Development?.
Proceedings of the Extreme Programming and Agile Processes in Software Engineering, 2003


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