Andrew Peter Macvean

According to our database1, Andrew Peter Macvean authored at least 10 papers between 2011 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Savouring our mistakes: Learning from the FitQuest project.
Int. J. Child Comput. Interact., 2018

2013
Understanding the exergame user experience: users' motivation, attitude and behaviour in a location-aware pervasive exergame for adolescent children.
PhD thesis, 2013

Understanding exergame users' physical activity, motivation and behavior over time.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
iFitQuest: a school based study of a mobile location-aware exergame for adolescents.
Proceedings of the Mobile HCI '12, 2012

Embedding technology in the classroom: the train the teacher model.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

Developing adaptive exergames for adolescent children.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Evaluating enjoyment within alternate reality games.
Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games, 2011

Task-involved versus Ego-Involved: Motivating children to exercise in a pervasive exergame.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011

An enjoyment metric for the evaluation of alternate reality games.
Proceedings of the Foundations of Digital Games, 2011

WeQuest: scalable alternate reality games through end-user content authoring.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011


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