Judy Robertson

Orcid: 0000-0002-4663-5365

According to our database1, Judy Robertson authored at least 65 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment.
CoRR, 2023

"Alexa doesn't have that many feelings": Children's understanding of AI through interactions with smart speakers in their homes.
CoRR, 2023

A Flexible School and College Level Qualification in Data Science.
Proceedings of the 18th WiPSCE Conference on Primary and Secondary Computing Education Research, 2023

2022
Transparent Quantitative Research as a User Interface Problem (Dagstuhl Seminar 22392).
Dagstuhl Reports, September, 2022

2021
Don't Touch Me! A Comparison of Usability on Touch and Non-touch Inputs.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2020
The relationship between Executive Functions and Computational Thinking.
Int. J. Comput. Sci. Educ. Sch., 2020

Identifying embodied metaphors for computing education.
Comput. Hum. Behav., 2020

2019
BrainQuest: The use of motivational design theories to create a cognitive training game supporting hot executive function.
Int. J. Hum. Comput. Stud., 2019

Editorial - Special Issue on Computational Thinking and Coding in Childhood.
Int. J. Child Comput. Interact., 2019

Answering children's questions about computers.
Commun. ACM, 2019

Interdisciplinary Data Education: Teaching Primary and Secondary learners how to be data citizens.
Proceedings of the 14th Workshop in Primary and Secondary Computing Education, 2019

Designing Social Play to Support Young Hospitalised Children.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Savouring our mistakes: Learning from the FitQuest project.
Int. J. Child Comput. Interact., 2018

Cheerful confusion and a thirst for knowledge: tales from the primary school computing classrooms.
Proceedings of the 13th Workshop in Primary and Secondary Computing Education, 2018

Dancing rainbots: computing education with girl guiding.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

2017
An evaluation of a professional learning network for computer science teachers.
Comput. Sci. Educ., 2017

Computer usage and attitudes among Saudi Arabian undergraduate students.
Comput. Educ., 2017

Keeping the machinery in computing education.
Commun. ACM, 2017

2015
Crossing HCI and Health: Advancing Health and Wellness Technology Research in Home and Community Settings.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Every child a coder?: research challenges for a 5-18 programming curriculum.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

BrainQuest: an active smart phone game to enhance executive function.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Rethinking how to teach programming to newcomers.
Commun. ACM, 2014

2013
Robust evaluation for a maturing field: The train the teacher method.
Int. J. Child Comput. Interact., 2013

The influence of a game-making project on male and female learners' attitudes to computing.
Comput. Sci. Educ., 2013

Big data is 'buzzword du jour;' CS academics 'have the best job'.
Commun. ACM, 2013

Computer security needs refocus, and be nice about it.
Commun. ACM, 2013

Serious Game for Quantum Research.
Proceedings of the Serious Games Development and Applications, 2013

Understanding exergame users' physical activity, motivation and behavior over time.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Motherhood and HCI.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Designing for the needs of child patients in hospital settings.
Proceedings of the Interaction Design and Children 2013, 2013

Designing for and with children with special needs in multiple settings.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Making games in the classroom: Benefits and gender concerns.
Comput. Educ., 2012

Likert-type scales, statistical methods, and effect sizes.
Commun. ACM, 2012

Levels of abstraction: pre-teens and career choices.
Commun. ACM, 2012

CS and popular culture; learning from console games.
Commun. ACM, 2012

iFitQuest: a school based study of a mobile location-aware exergame for adolescents.
Proceedings of the Mobile HCI '12, 2012

Rethinking statistical analysis methods for CHI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Embedding technology in the classroom: the train the teacher model.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
The educational affordances of blogs for self-directed learning.
Comput. Educ., 2011

Smart career advice; laptops as a classroom distraction.
Commun. ACM, 2011

Simple design; research vs. teaching; and quest to learn.
Commun. ACM, 2011

Conferences and video lectures; scientific educational games.
Commun. ACM, 2011

2010
Too much programming too soon?
Commun. ACM, 2010

2009
The Netflix prize, computer science outreach, and Japanese mobile phones.
Commun. ACM, 2009

Is Embodied Interaction Beneficial When Learning Programming?
Proceedings of the Virtual and Mixed Reality, 2009

2008
Computer game design: Opportunities for successful learning.
Comput. Educ., 2008

An embodied interface for teaching computational thinking.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

2007
The Design of AIED Systems: Learner-Centred and Design Pattern Approaches.
Proceedings of the Artificial Intelligence in Education, 2007

Adventure Author: a learning environment to support creative design.
Proceedings of the Interaction Design and Children, 2007

A learner-centred design approach to developing a visual language for interactive storytelling.
Proceedings of the Interaction Design and Children, 2007

2006
Learner Centred Design in the Adventure Author Project.
Int. J. Artif. Intell. Educ., 2006

CARSS: A Framework for Learner-Centred Design with Children.
Int. J. Artif. Intell. Educ., 2006

Script Cards: A Visual Programming Language for Games Authoring by Young People.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006

Supporting the Development of Interactive Storytelling Skills in Teenagers.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Story creation in virtual game worlds.
Commun. ACM, 2005

2004
Children's Interactions with Animated Agents in an Intelligent Tutoring System.
Int. J. Artif. Intell. Educ., 2004

Towards automated story analysis using participatory design.
Proceedings of the 1st ACM Workshop on Story Representation, Mechanism and Context, 2004

Automatic Analysis of Plot for Story Rewriting.
Proceedings of the 2004 Conference on Empirical Methods in Natural Language Processing , 2004

Children's narrative development through computer game authoring.
Proceedings of the Interaction Design and Children, 2004

Computer games authored by children: a multi-perspective evaluation.
Proceedings of the Interaction Design and Children, 2004

2003
Ghostwriter: a narrative virtual environment for children.
Proceedings of the Interaction Design and Children, 2003

Children's contributions to new technology: the design of AdventureAuthor.
Proceedings of the Interaction Design and Children, 2003

2002
Ghostwriter: Educational Drama and Presence in a Virtual Environment.
J. Comput. Mediat. Commun., 2002

Feedback on Children's Stories via Multiple Interface Agents.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

Beyond the Short Answer Question with Research Methods Tutor.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002


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