Anthony Estey

According to our database1, Anthony Estey authored at least 13 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
QNotation: An Interactive Visual Tool to Lower Learning Barriers in Quantum Computing.
Proceedings of the IEEE International Conference on Quantum Computing and Engineering, 2023

2022
Extended Reality: Meeting the Promise of Real-time High Fidelity Learning Environments.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

2017
Automatically Classifying Students in Need of Support by Detecting Changes in Programming Behaviour.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

Study Habits, Exam Performance, and Confidence: How Do Workflow Practices and Self-Efficacy Ratings Align?
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

2016
An exploration of learning tool log data in CS1: how to better understand student behaviour and learning.
PhD thesis, 2016

BitFit: If you build it, they will come!
Proceedings of the 21st Western Canadian Conference on Computing Education, 2016

How Can We Improve Student Workflow Practices to Better Enable Student Success in CS1?
Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, 2016

Can Interaction Patterns with Supplemental Study Tools Predict Outcomes in CS1?
Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, 2016

2010
Viewing progress in non-photorealistic rendering through Heinlein's lens.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

Catalyst: seeing through the eyes of a cat.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

Investigating studio-based learning in a course on game design.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

2009
Addressing industry issues in a multi-disciplinary course on game design.
Proceedings of the 4th International Conference on Foundations of Digital Games, 2009

2008
Remote Opportunities: A Rethinking and Retooling.
Proceedings of the Sixth International Conference on Creating, 2008


  Loading...