Antonio Carlos Sementille

Orcid: 0000-0002-4337-514X

According to our database1, Antonio Carlos Sementille authored at least 27 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Bibliography

2023
Detection of computationally-intensive functions in a medical image segmentation algorithm based on an active contour model.
Int. J. Comput. Sci. Eng., 2023

2022
Optimizing a medical image registration algorithm based on profiling data for real-time performance.
Multim. Tools Appl., 2022

The Impact of the Interface on the Perception of Trust of Older Adults Users When Using the Smartphone.
Proceedings of the Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance, 2022

2021
Recommendations for evaluating the performance of background subtraction algorithms for surveillance systems.
Multim. Tools Appl., 2021

2020
A mapping of visual SLAM algorithms and their applications in augmented reality.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020

2019
PAD: a perceptual application-dependent metric for quality assessment of segmentation algorithms.
Multim. Tools Appl., 2019

ARStudio - A low-cost virtual studio based on Augmented Reality for video production.
Multim. Tools Appl., 2019

Techniques of medical image processing and analysis accelerated by high-performance computing: a systematic literature review.
J. Real Time Image Process., 2019

Efficient parallelization on GPU of an image smoothing method based on a variational model.
J. Real Time Image Process., 2019

Challenging situations for background subtraction algorithms.
Appl. Intell., 2019

Handling Occlusions in Augmented Reality for Mobile Devices.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019

2017
The Development of a Facial Animation System Based on Performance and the Use of an RGB-D Camera.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

Aspects of User Profiles That Can Improve Mobile Augmented Reality Usage.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

Development of a Method for Capturing Human Motion Using a RGB-D Camera.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

2015
Segmentation Quality for Augmented Reality: An Objective Metric.
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015

2014
ARSTUDIO: a virtual studio system with augmented reality features.
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014

2012
Mutual occlusion between real and virtual elements in Augmented Reality based on fiducial markers.
Proceedings of the IEEE Workshop on Applications of Computer Vision, 2012

2007
The Generation of Scenes in Mixed Reality Environments using the Chromakey Technique.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Support on the Remote Interaction for Augmented Reality System.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

2005
ARISupport - Interaction Support for Augmented Reality Systems.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

2004
A motion capture system using passive markers.
Proceedings of the Proceedings VRCAI 2004, 2004

Managing large scale virtual environments using portals.
Proceedings of the Proceedings VRCAI 2004, 2004

JVRMol: a low cost java-based distributed virtual environment for protein molecule analysis and visualization.
Proceedings of the Proceedings VRCAI 2004, 2004

Virtual reality for medical training: a prototype to simulate breast aspiration exam.
Proceedings of the Proceedings VRCAI 2004, 2004

Information visualization: using virtual reality techniques in the three-dimensional representation of data from a medical images database.
Proceedings of the Proceedings VRCAI 2004, 2004

1999
Distributed Interoperable Virtual Environments.
CLEI Electron. J., 1999

CORBA Platform as Support for Distributed Virtual Environments.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999


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