Arnd Vitzthum

According to our database1, Arnd Vitzthum authored at least 15 papers between 2005 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2015
Structured development of 3D applications: round-trip engineering in interdisciplinary teams.
Computer Science - R&D, 2015

2013
Model-Driven Multi-Platform Development of 3D Applications with Round-Trip Engineering.
Proceedings of the Software Engineering 2013: Fachtagung des GI-Fachbereichs Softwaretechnik, 26. Februar, 2013

2012
XSAMPL3D: An Action Description Language for the Animation of Virtual Characters.
JVRB, 2012

Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript.
Proceedings of the 17th International Symposium on Web3D Technology, 2012

2010
From the Behavior Model of an Animated Visual Language to its Editing Environment Based on Graph Transformation.
ECEASST, 2010

2009
Simulation of Standard Control Actuators in Dynamic Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

2008
Entwicklungsunterstützung für interaktive 3D-Anwendungen: ein modellgetriebener Ansatz.
PhD thesis, 2008

Grasp synthesis from low-dimensional probabilistic grasp models.
Journal of Visualization and Computer Animation, 2008

Action Capture: A VR-Based Method for Character Animation.
Proceedings of the Virtual Realities - Dagstuhl Seminar 2008., 2008

2007
Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications.
Proceedings of the Model Driven Engineering Languages and Systems, 2007

2006
Modeling Augmented Reality User Interfaces with SSIML/AR.
Journal of Multimedia, 2006

SSIML/Components: a visual language for the abstract specification of 3D components.
Proceedings of the Proceeding of the Eleventh International Conference on 3D Web Technology, 2006

SSIML/AR: A Visual Language for the Abstract Specification of Augmented Reality User Interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006

2005
SSIML: designing structure and application integration of 3D scenes.
Proceedings of the Proceeding of the Tenth International Conference on 3D Web Technology, 2005

SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications.
Proceedings of the Seventh IEEE International Symposium on Multimedia (ISM 2005), 2005


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