Heinrich Hußmann

Orcid: 0000-0003-1709-7905

Affiliations:
  • Ludwig Maximilian University of Munich, Germany


According to our database1, Heinrich Hußmann authored at least 221 papers between 1985 and 2023.

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Bibliography

2023
The Tale of a Complicated Relationship: Insights from Users' Love/Breakup Letters to Their Smartphones before and during the COVID-19 Pandemic.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2023

Self-Reflection as a Tool to Foster Profound Sustainable Consumption Decisions.
CoRR, 2023

2022
How to Support Users in Understanding Intelligent Systems? An Analysis and Conceptual Framework of User Questions Considering User Mindsets, Involvement, and Knowledge Outcomes.
ACM Trans. Interact. Intell. Syst., December, 2022

The Influence of Transparency and Control on the Willingness of Data Sharing in Adaptive Mobile Apps.
Proc. ACM Hum. Comput. Interact., 2022

Designing Tangible as an Orchestration Tool for Collaborative Activities.
Multimodal Technol. Interact., 2022

A Meta-Analysis of Tangible Learning Studies from the TEI Conference.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Tooling for Developing Data-Driven Applications: Overview and Outlook.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Enthusiasts, Pragmatists, and Skeptics: Investigating Users' Attitudes Towards Emotion- and Personality-Aware Voice Assistants across Cultures.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Tangible Interfaces Support Young Children's Goal Interdependence.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

User Perception of Smooth Pursuit Target Speed.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Designing a Tangible Interface to "Force" Children Collaboration.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

MindPhone: Mindful Reflection at Unlock Can Reduce Absentminded Smartphone Use.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Social viewing in cinematic virtual reality: a design space for social movie applications.
Virtual Real., 2021

Camera Distances and Shot Sizes in Cinematic Virtual Reality.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

Why Did you Stop? - Investigating Origins and Effects of Interruptions during Mobile Language Learning.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

How to Manage Output Uncertainty: Targeting the Actual End User Problem in Interactions with AI.
Proceedings of the Joint Proceedings of the ACM IUI 2021 Workshops co-located with 26th ACM Conference on Intelligent User Interfaces (ACM IUI 2021), 2021

How to Support Users in Understanding Intelligent Systems? Structuring the Discussion.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

Quantifying the Demand for Explainability.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

GrouPen: A Tangible User Interface to Support Remote Collaborative Learning.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Study Marbles: A Wearable Light for Online Collaborative Learning in Video Meetings.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Pilot Attitudes Toward AI in the Cockpit: Implications for Design.
Proceedings of the 2nd IEEE International Conference on Human-Machine Systems, 2021

Manipulating and Evaluating Levels of Personality Perceptions of Voice Assistants through Enactment-Based Dialogue Design.
Proceedings of the CUI 2021, 2021

Forward Reasoning Decision Support: Toward a More Complete View of the Human-AI Interaction Design Space.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

A Closer Look at Machine Learning Code.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Eliciting and Analysing Users' Envisioned Dialogues with Perfect Voice Assistants.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

On Ubiquitous Technology, a Digital World and their Influence on People's Feeling and Control of Presence in Everyday Life.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Tangible Interaction for Children's Creative Learning: A Review.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

Gaze-Based Interaction for Interactive Storytelling in VR.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2020
Invisible Boundaries for VR: Auditory and Haptic Signals as Indicators for Real World Boundaries.
IEEE Trans. Vis. Comput. Graph., 2020

A Method and Analysis to Elicit User-Reported Problems in Intelligent Everyday Applications.
ACM Trans. Interact. Intell. Syst., 2020

Tangible Interaction with Light: A Review.
Multimodal Technol. Interact., 2020

"I'd like an Explanation for That!"Exploring Reactions to Unexpected Autonomous Driving.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Draw with me: human-in-the-loop for image restoration.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

Seamless, Bi-directional Transitions along the Reality-Virtuality Continuum: A Conceptualization and Prototype Exploration.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

The Predictive Corridor: A Virtual Augmented Driving Assistance System for Teleoperated Autonomous Vehicles.
Proceedings of the 30th International Conference on Artificial Reality and Telexistence, 2020

Personalised Chats with Voice Assistants: The User Perspective.
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020

Developing a Personality Model for Speech-based Conversational Agents Using the Psycholexical Approach.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

BrainCoDe: Electroencephalography-based Comprehension Detection during Reading and Listening.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Beep Beep: Building Trust with Sound.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

How to Reduce the Effort: Comfortable Watching Techniques for Cinematic Virtual Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

A Design Space for Advanced Visual Interfaces for Teleoperated Autonomous Vehicles.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

The Joy of Collaborating with Highly Automated Vehicles.
Proceedings of the AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

User Requirements for Remote Teleoperation-based Interfaces.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

2019
Guidance in Cinematic Virtual Reality-Taxonomy, Research Status and Challenges.
Multimodal Technol. Interact., 2019

DrawingPresence: A Method for Assessing Temporal Fluctuations of Presence Status in a VR Experience.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Frontal Screens on Head-Mounted Displays to Increase Awareness of the HMD Users' State in Mixed Presence Collaboration.
CoRR, 2019

A Qualitative Post-Experience Method for Evaluating Changes in VR Presence Experience Over Time.
CoRR, 2019

Where to Place the Camera.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Fearing Disengagement from the Real World.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Interaction Techniques for Cinematic Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Real-Time Personalization in Adaptive IDEs.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

Camera Heights in Cinematic Virtual Reality: How Viewers Perceive Mismatches Between Camera and Eye Height.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

Usability of Development Tools: A CASE-Study.
Proceedings of the 22nd ACM/IEEE International Conference on Model Driven Engineering Languages and Systems Companion, 2019

Understanding Emoji Interpretation through User Personality and Message Context.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Understanding Algorithms through Exploration: Supporting Knowledge Acquisition in Primary Tasks.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

When people and algorithms meet: user-reported problems in intelligent everyday applications.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Investigating the Potential of EEG for Implicit Detection of Unknown Words for Foreign Language Learning.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Spaceline: A Concept for Interaction in Cinematic Virtual Reality.
Proceedings of the Interactive Storytelling, 2019

I Drive - You Trust: Explaining Driving Behavior Of Autonomous Cars.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A Review & Analysis of Mindfulness Research in HCI: Framing Current Lines of Research and Future Opportunities.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

The Impact of Placebic Explanations on Trust in Intelligent Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

InCarAR: A Design Space Towards 3D Augmented Reality Applications in Vehicles.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
EyeSpot: Leveraging Gaze to Protect Private Text Content on Mobile Devices from Shoulder Surfing.
Multimodal Technol. Interact., 2018

Privacy and personalization: the story of a cross-cultural field study.
Interactions, 2018

The impact of camera height in cinematic virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Training in IVR: investigating the effect of instructor design on social presence and performance of the VR user.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Dynamic Subtitles in Cinematic Virtual Reality.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018

Spaceline: A Way of Interaction in Cinematic Virtual Reality.
Proceedings of the Symposium on Spatial User Interaction, 2018

Towards Finding Windows of Opportunity for Ubiquitous Healthy Eating Interventions.
Proceedings of the Persuasive Technology - 13th International Conference, 2018

Feeling alone in public: investigating the influence of spatial layout on users' VR experience.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Spaceline und Interaktion in Cinematischer Virtueller Realität.
Proceedings of the Mensch und Computer 2018, 2018

Trusting Strangers in Immersive Virtual Reality.
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018

Bringing Transparency Design into Practice.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities.
Proceedings of the Interactive Storytelling, 2018

Positioning of Subtitles in Cinematic Virtual Reality.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018

Lunchocracy: Improving Eating Dynamics in the Workplace Using a Bot-Based Anonymous Voting System.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Intelligent Interruptions for IVR: Investigating the Interplay between Presence, Workload and Attention.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Guiding the Viewer in Cinematic Virtual Reality by Diegetic Cues.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Defining Size Parameters for Touch Interaction in Substitutional Reality Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Spatial statistics for analyzing data in cinematic virtual reality.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Early Take-Over Preparation in Stereoscopic 3D.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

I Drive My Car and My States Drive Me: Visualizing Driver's Emotional and Physical States.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Beyond Transportation: How to Keep Users Attached When They Are Neither Driving nor Owning Automated Cars?
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Diegetic cues for guiding the viewer in cinematic virtual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

The bird is the word: a usability evaluation of emojis inside text passwords.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

PASDJO: quantifying password strength perceptions with an online game.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Exploring Challenges in Automated Just-In-Time Adaptive Food Choice Interventions.
Proceedings of the 2nd International Workshop on Multimedia for Personal Health and Health Care, 2017

Understanding Shoulder Surfing in the Wild: Stories from Users and Observers.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Medieninformatik und Mensch-Computer-Interaktion an der LMU München.
Proceedings of the 50 Jahre Universitäts-Informatik in München, 2017

2016
Eppur Si Muove - Considerations in the Research of Commercial Video Games.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

On quantifying the effective password space of grid-based unlock gestures.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Towards Tool Support for Team Awareness in Collaborative Argumentation.
Proceedings of the CSEDU 2016, 2016

You Can't Watch This!: Privacy-Respectful Photo Browsing on Smartphones.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

A Comparison of Cooperative and Competitive Visualizations for Co-located Collaboration.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Indirect 2D Touch Panning: How Does It Affect Spatial Memory and Navigation Performance?
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

My Scrawl Hides It All: Protecting Text Messages Against Shoulder Surfing With Handwritten Fonts.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Novel Indirect Touch Input Techniques Applied to Finger-Forming 3D Models.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

DEMO: Web Application ArtEater.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Explicit Fun, Implicit Learning in Multiplayer Online Battle Arenas: Methodological Proposal for Studying the Development of Cognitive Skills Using Commercial Video Games.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

Perspective-dependent Indirect Touch Input for 3D Polygon Extrusion.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Where Have You Been? Using Location-Based Security Questions for Fallback Authentication.
Proceedings of the Eleventh Symposium On Usable Privacy and Security, 2015

Locked Your Phone? Buy a New One? From Tales of Fallback Authentication on Smartphones to Actual Concepts.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Thinking Like Disney: Supporting the Disney Method Using Ambient Feedback Based on Group Performance.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Scientific Heroes: Multiplayer Online Battle Arenas Foster Players' Hypothetico-Deductive Reasoning.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

Easy to Draw, but Hard to Trace?: On the Observability of Grid-based (Un)lock Patterns.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

SwiPIN: Fast and Secure PIN-Entry on Smartphones.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Supporting the Disney Method with an Interactive Feedback System.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

A Concept for 3D Interaction on a Curved Touch Display.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

I Feel Like I'm Taking Selfies All Day!: Towards Understanding Biometric Authentication on Smartphones.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

I Know What You Did Last Week! Do You?: Dynamic Security Questions for Fallback Authentication on Smartphones.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

iHIP: Towards a User Centric Individual Human Interaction Proof Framework.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

The Broad View: How To Spawn a Radical Organizational Transformation 'En Passant'.
Proceedings of the Software, 2015

2014
Out of Shape, Out of Style, Out of Focus - Wie sich Computer besser in unseren Alltag integrieren (lassen).
Inform. Spektrum, 2014

Honey, I shrunk the keys: influences of mobile devices on password composition and authentication performance.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Groupgarden: supporting brainstorming through a metaphorical group mirror on table or wall.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Towards understanding spontaneous interaction on curved displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Now you see me, now you don't: protecting smartphone authentication from shoulder surfers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Supporting debates with a real-time feedback system.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Using icon arrangement for fallback authentication on smartphones.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Designing for expert users on a large non-standard display.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Oh app, where art thou?: on app launching habits of smartphone users.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Making graphic-based authentication secure against smudge attacks.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013

Survival of the Shortest: A Retrospective Analysis of Influencing Factors on Password Composition.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Long-Term Experiences with an Iterative Design of a QR-Code-Based Payment System for Beverages.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Travel Routes or Geography Facts? An Evaluation of Voice Authentication User Interfaces.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Using fake cursors to secure on-screen password entry.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Too much information!: user attitudes towards smartphone sharing.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Touch me once and i know it's you!: implicit authentication based on touch screen patterns.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Model-Driven Development of Interactive Multimedia Applications with MML.
Proceedings of the Model-Driven Development of Advanced User Interfaces, 2011

Flow of electrons: an augmented workspace for learning physical computing experientially.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Combining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto).
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Supporting Argumentative Knowledge Construction in Face-to-Face Settings: From ArgueTable to ArgueWall.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

Data type based security alert dialogs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Does MoodyBoard make internet use more secure?: evaluating an ambient security visualization tool.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Towards understanding ATM security: a field study of real world ATM use.
Proceedings of the Sixth Symposium on Usable Privacy and Security, 2010

TreasurePhone: Context-Sensitive User Data Protection on Mobile Phones.
Proceedings of the Pervasive Computing, 8th International Conference, 2010

Curve: revisiting the digital desk.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Measuring effects of private and shared displays in small-group knowledge sharing processes.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Mobile or desktop websites?: website usage on multitouch devices.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Mobia Modeler: easing the creation process of mobile applications for non-technical users.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

A Test-Oriented HMI Specification Model for Model-Based Testing of Automotive Human-Machine Interfaces.
Proceedings of the 40. Jahrestagung der Gesellschaft für Informatik, Service Science - Neue Perspektiven für die Informatik, INFORMATIK 2010, Leipzig, Germany, September 27, 2010

ColorPIN: securing PIN entry through indirect input.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Model-driven development of advanced user interfaces.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Perci: Pervasive Service Interaction with the Internet of Things.
IEEE Internet Comput., 2009

Modeling advanced concepts of interactive multimedia applications.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2009

Look into my eyes!: can you guess my password?
Proceedings of the 5th Symposium on Usable Privacy and Security, 2009

Metaphor or diagram?: comparing different representations for group mirrors.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

My phone is my keypad: privacy-enhanced PIN-entry on public terminals.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

A Methodology and Framework to Simplify Usability Analysis of Mobile Applications.
Proceedings of the ASE 2009, 2009

Fourth international workshop on model driven development of advanced user interfaces.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009

Applying Domain-Specific Modeling to Mobile Health Monitoring Applications.
Proceedings of the Sixth International Conference on Information Technology: New Generations, 2009

Evaluation of User Interface Design and Input Methods for Applications on Mobile Touch Screen Devices.
Proceedings of the Human-Computer Interaction, 2009

Evaluation of User-Interfaces for Mobile Application Development Environments.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009

Mobile and Embedded Interactive Systems (MEIS'09).
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009

eXtremely simple scripting (XSS): a framework to speed up the development of computer-supported collaboration scripts.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Vibrapass: secure authentication based on shared lies.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Medieninformatik - Eine Einführung.
Pearson Studium, ISBN: 978-3-8273-7353-3, 2009

2008
Model-Driven Development of Mobile Applications.
Proceedings of the 23rd IEEE/ACM International Conference on Automated Software Engineering (ASE 2008), 2008

Mobile and Embedded Interactive Systems (MEIS'08).
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Eyepass - eye-stroke authentication for public terminals.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
PassShape: stroke based shape passwords.
Proceedings of the 2007 Australasian Computer-Human Interaction Conference, 2007

Integrating Heterogeneous Tools into Model-Centric Development of Interactive Applications.
Proceedings of the Model Driven Engineering Languages and Systems, 2007

Third International Workshop on Model Driven Development of Advanced User Interfaces.
Proceedings of the Models in Software Engineering, Workshops and Symposia at MoDELS 2007, Nashville, TN, USA, September 30, 2007

Blickgesten als Fernbedienung.
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007

Integrating Authoring Tools into Model-Driven Development of Interactive Multimedia Applications.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Keystroke-level model for advanced mobile phone interaction.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
SoSyM special section on service-based software engineering.
Softw. Syst. Model., 2006

Extending Web Engineering Models and Tools for Automatic Usability Validation.
J. Web Eng., 2006

Modeling Augmented Reality User Interfaces with SSIML/AR.
J. Multim., 2006

Model Driven Development of Advanced User Interfaces (MDDAUI) - MDDAUI'06 Workshop Report.
Proceedings of the Models in Software Engineering, 2006

2005
Workshop Report: Model Driven Development of Advanced User Interfaces (MDDAUI).
Proceedings of the Satellite Events at the MoDELS 2005 Conference, 2005

Tool Support for OCL and Related Formalisms - Needs and Trends.
Proceedings of the Satellite Events at the MoDELS 2005 Conference, 2005

2004
Physical Posters as Gateways to Context-Aware Services for Mobile Devices.
Proceedings of the 6th IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2004), 2004

Models for Non-functional Aspects of Component-Based Software (NfC'04).
Proceedings of the UML Modeling Languages and Applications, 2004

OCL and Model Driven Engineering.
Proceedings of the UML Modeling Languages and Applications, 2004

2003
COMQUAD: Komponentenbasierte Softwaresysteme mit zusagbaren quantitativen Eigenschaften und Adaptionsfähigkeit.
Inform. Forsch. Entwickl., 2003

AQUILA: adaptive resource control for QoS using an IP-based layered architecture.
IEEE Commun. Mag., 2003

Overview of the Project AQUILA (IST-1999-10077).
Proceedings of the Architectures for Quality of Service in the Internet, 2003

2002
Modular architecture for a toolset supporting OCL.
Sci. Comput. Program., 2002

On the Precise Meaning of OCL Constraints.
Proceedings of the Object Modeling with the OCL, 2002

Experience in Early and Late Software Engineering Project Courses.
Proceedings of the 15th Conference on Software Engineering Education and Training (CSEET'02), 2002

2001
Workshops and Tutorials at the UML 2001 Conference.
Proceedings of the «UML» 2001, 2001

OCL as a Specification Language for Business Rules in Database Applications.
Proceedings of the «UML» 2001, 2001

2000
Implementing integrated and differentiated services for the Internet with ATM networks: a practical approach.
IEEE Commun. Mag., 2000

Analysing UML Active Classes and Associated State Machines - A Lightweight Formal Approach.
Proceedings of the Fundamental Approaches to Software Engineering, 2000

A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience.
Proceedings of the Thirteenth Conference on Software Engineering Education and Training, 2000

1999
Using UML/OCL Constraints for Relational Database Design.
Proceedings of the «UML»'99: The Unified Modeling Language, 1999

Formale Beschreibungstechniken und praktische Softwaretechnik - eine unglückliche Verbindung?
Proceedings of the Formale Beschreibungstechniken für verteilte Systeme, 1999

Is It Feasable to Construct a Semantics for All of UML? What Are the Outstanding Issues?
Proceedings of the Object-Oriented Technology, ECOOP'99 Workshop Reader, 1999

1998
Intelligence In Broadband Switched Networks [Guest Editorial].
IEEE Commun. Mag., 1998

1997
Proposal for an IN Switching State Model in an Integrated IN/B-ISDN Scenario.
Proceedings of the Intelligence in Services and Networks: Technology for Cooperative Competition, 1997

Intelligent ATM Networks: Services and Realisation Alternatives.
Proceedings of the Intelligence in Services and Networks: Technology for Cooperative Competition, 1997

A Transnational IN/B-ISDN Integrated Network for the Provision of Multimedia Services.
Proceedings of the Multimedia Applications, Services and Techniques, 1997

Formal Foundations for Software Engineeing Methods
Lecture Notes in Computer Science 1322, Springer, ISBN: 3-540-63613-7, 1997

1996
Graphical Development of Consistent System Specifications.
Proceedings of the FME '96: Industrial Benefit and Advances in Formal Methods, 1996

1995
The KORSO Case Study for Software Engineering with Formal Methods: A Medical Information System.
Proceedings of the KORSO, 1995

1994
Agenda für die Arbeitsgruppe CASE- Werkzeuge.
Proceedings of the Software Engineering im Unterricht der Hochschulen SEUH '94, 1994

Formal Foundations for Pragmatic Software Engineering Methods.
Proceedings of the Innovationen bei Rechen- und Kommunikationssystemen, Eine Herausforderung für die Informatik, 24. GI-Jahrestagung im Rahmen des 13th World Computer Congress, IFIP Congress '94, Hamburg, 28. August, 1994

Axiomatic Specification of Large Information Systems: Experiences and Consequences.
Proceedings of the Recent Trends in Data Type Specification, 10th Workshop on Specification of Abstract Data Types Joint with the 5th COMPASS Workshop, S. Margherita, Italy, May 30, 1994

1993
Zur formalen Beschreibung der funktionalen Anforderungen an ein Informationssystem
Forschungsberichte, TU Munich, 1993

Synergy between formal and pragmatic software engineering methods
Forschungsberichte, TU Munich, 1993

"CASE-Werkzeuge" - Hauptseminar mit Industriekontakten.
Proceedings of the Software Engineering im Unterricht der Hochschulen SEUH '93, 1993

KORSO: Das Verbundprojekt "Korrekte Software".
Proceedings of the Informatik - Wirtschaft - Gesellschaft, 23. Gi-Jahrestagung, Dresden, Germany, 27. September, 1993

1992
Nondeterministic Algebraic Specifications and Nonconfluent Term Rewriting.
J. Log. Program., 1992

An Inductive Theorem Prover Based on Narrowing.
Proceedings of the Logic Programming and Automated Reasoning, 1992

1991
A Narrowing-Based Theorem Prover.
Proceedings of the Programming Language Implementation and Logic Programming, 1991

A Case Study Towards Algebraic Verification of Code.
Proceedings of the Algebraic Methodology and Software Technology (AMAST '91), 1991

Nondeterministic algebraic specifications.
University of Passau, Germany, 1991

1989
Nichtdeterministische algebraische Spezifikationen.
PhD thesis, 1989

1988
Prototyping Non-Deterministic Algebraic Specifications using the RAP System.
Proceedings of the 6st Workshop on Abstract Data Type, 1988. University of Berlin, Germany, 1988

1987
The Passau RAP System: Rapid Prototyping for Algebraic Specifications.
Proceedings of the Conditional Term Rewriting Systems, 1987

A Compiler for a Class of Conditional Term Rewriting Systems.
Proceedings of the Conditional Term Rewriting Systems, 1987

Specification and Prototyping of a Compiler for a Small Applicative Language.
Proceedings of the Algebraic Methods: Theory, 1987

The RAP System as a Tool for Testing COLD Specifications.
Proceedings of the Algebraic Methods: Theory, 1987

1986
Towards Advanced Programming Environments Based on Algebraic Concepts.
Proceedings of the Advanced Programming Environments, 1986

Experiences with the RAP System - A Specification Interpreter Combining Term Rewriting and Resolution.
Proceedings of the ESOP 86, 1986

The Passau RAP System: Prototyping Algebraic Specifications Using Conditional Narrowing.
Proceedings of the 8th International Conference on Automated Deduction, Oxford, England, July 27, 1986

1985
Unification in Conditional Equational Theories.
Proceedings of the EUROCAL '85, 1985


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