Asako Soga

Orcid: 0000-0001-5637-4157

According to our database1, Asako Soga authored at least 32 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Movement Creation by Choreographers with a Partially Self-controllable Human Body in VR.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

2022
Experimental Creation of Contemporary Dance Works Using a Body-part Motion Synthesis System.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022

2020
VR Appreciation System for Fountain Pens and Analysis of User Behaviors in Museum Exhibition.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020

Experimental Creation of Dance by Professional Choreographers Using a Body-part Motion Synthesis System.
Proceedings of the International Conference on Cyberworlds, 2020

2019
Creation and Live Performance of Dance and Music Based on a Body-part Motion Synthesis System.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

2018
Computer-Aided Sugoroku Games in the Edo Period Using Interactive Techniques for Museum Exhibits.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
Support System Using Motion Data for Creating Solo Performances of Shorinji Kempo.
Proceedings of the 2017 International Conference on Culture and Computing, 2017

2016
Body-Part Motion Synthesis System and Its Evaluation for Discovery Learning of Dance.
IEICE Trans. Inf. Syst., 2016

Body-part motion synthesis system for contemporary dance creation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Interactive Control of Dance Groups Using Kinect.
Proceedings of the GRAPP 2015, 2015

Automatic Composition by Body-Part Motion Synthesis for Supporting Dance Creation.
Proceedings of the International Conference on Cyberworlds, 2015

Virtual Show, Go In!: Walk-Through System and VR Goggles of a Temple for Museum Exhibits.
Proceedings of the 2015 International Conference on Culture and Computing, 2015

2014
Feasibility Study for Contemporary Dance E-Learning: An Interactive Creation Support System Using 3D Motion Data.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Digital Archive and Exhibiting Methods of a Buddhist Ceremonial Procession.
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013

A motion synthesis system for dance using a tablet.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Spectator Interaction with CG Animations in Noh-Style Performance: Hanging by a Thread.
Proceedings of the 2013 International Conference on Culture and Computing, 2013

2012
An enhanced stage performance of Noh-Kyogen using motion data and sensor interactions.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Simulation System for Dance Groups using a Gamepad.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Enhancement of Stage Performances by Projecting CG Animation and Control of Images with Sensors.
Proceedings of the 2011 International Conference on Cyberworlds, 2011

2010
A CG projection method of supporting to stage live performances.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

A system for motion synthesis of human body parts using a touch panel.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Motion Planning and Animation Variety Using Dance Motion Clips.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

Enhancement of stage performances with projected CG and Noh motions.
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010

2009
Automatic Composition for Contemporary Dance Using 3D Motion Clips: Experiment on Dance Training and System Evaluation.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

A virtual performance system and its application on a Noh stage.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Choreography composition and live performance on a Noh stage.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

A Retrieval System for Ballet Steps Using Three-dimensional Motion Data.
Proceedings of the Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2009), 2009

2008
An attempt of real-time CG control with multi-touch devices.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Automatic Composition of Dramatic Movement - Analysis and Algorithm for Creating Contemporary Dance Sequences.
Proceedings of the GRAPP 2008, 2008

2007
Automatic composition and simulation system for ballet sequences.
Vis. Comput., 2007

2006
Web3D dance composer: automatic composition of ballet sequences.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2004
A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web.
Proceedings of the Articulated Motion and Deformable Objects, Third International Workshop, 2004


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