Bardia Aghabeigi

According to our database1, Bardia Aghabeigi authored at least 10 papers between 2007 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Game Analytics for Game User Research, Part 1: A Workshop Review and Case Study.
IEEE Computer Graphics and Applications, 2013

Visual motion in a railed shooter game: A designer study.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Visual Analytics Tools - A Lens into Player's Temporal Progression and Behavior.
Proceedings of the Game Analytics, Maximizing the Value of Player Data, 2013

2012
Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Assistive design and production in computer games: Parametric systems, data mining, visual analytics.
Proceedings of the 2012 IEEE International Games Innovation Conference, 2012

2011
Body Buddies: Social Signaling through Puppeteering.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

2010
The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance.
Proceedings of the Human-Computer Interaction - Second IFIP TC 13 Symposium, 2010

User studies: a strategy towards a successful industry-academic relationship.
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010

Understanding and evaluating cooperative games.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2007
Evolutionary Design of a Fuzzy Rule Base for Solving the Goal-Shooting Problem in the RoboCup 3D Soccer Simulation League.
Proceedings of the RoboCup 2007: Robot Soccer World Cup XI, 2007


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