Bengt-Olaf Schneider

Orcid: 0000-0001-5204-971X

According to our database1, Bengt-Olaf Schneider authored at least 17 papers between 1987 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Fukuda-Style Image Tiling.
IEEE Computer Graphics and Applications, 2021

2003
Introduction.
Comput. Graph., 2003

1999
An adaptive framework for 3D graphics over networks.
Comput. Graph., 1999

Tutorial 6 - Rendering and Visualization in Parallel Environments.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
Efficient Polygon Clipping for an SIMD Graphics Pipeline.
IEEE Trans. Vis. Comput. Graph., 1998

Rendering and Visualization in Affordable Parallel Environments.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

1997
Guest editors' introduction.
Comput. Graph., 1997

1995
M-Buffer: a flexible MISD architecture for advanced graphics.
Comput. Graph., 1995

1992
Interactive inspection of solids: cross-sections and interferences.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

M-Buffer: A Flexible MISD Architecture for AdvancedGraphics.
Proceedings of the EGGH92: Eurographics Workshop on Graphics Hardware 1992, 1992

Accelerating Polygon Clipping.
Proceedings of the EGGH92: Eurographics Workshop on Graphics Hardware 1992, 1992

1991
PROOF: Ein objektraumorientierter Display-Prozessor.
Inform. Forsch. Entwickl., 1991

1990
Eine objektorientierte Architektur für Hochleistungs-Display-Prozessoren.
PhD thesis, 1990

1989
Towards a Taxonomy for Display Processors.
Proceedings of the Advances in Computer Graphics Hardware IV (Eurographics'89 Workshop), 1989

1988
A Processor for an Object-Oriented Rendering System.
Comput. Graph. Forum, 1988

PROOF: An Architecture for Rendering in Object Space.
Proceedings of the Advances in Computer Graphics Hardware III (Eurographics'88 Workshop), 1988

1987
Ray Tracing Rational B-Spline Patches in VLSI.
Proceedings of the Advances in Computer Graphics Hardware II (Eurographics'87 Workshop), 1987


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