Birgul Kutlu

Orcid: 0000-0003-2696-5727

According to our database1, Birgul Kutlu authored at least 9 papers between 2012 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Mobile serious games: Effects on students' understanding of programming concepts and attitudes towards information technology.
Educ. Inf. Technol., 2020

2019
HybRecSys: Content-based contextual hybrid venue recommender system.
J. Inf. Sci., 2019

Examination of students' acceptance of and intention to use learning management systems using extended TAM.
Br. J. Educ. Technol., 2019

2018
Developing a Contextually Personalized Hybrid Recommender System.
Mob. Inf. Syst., 2018

Usage factors of location-based social applications: the case of Foursquare.
Int. J. Web Based Communities, 2018

2017
Perceptions about and attitude toward the usage of e-learning in corporate training.
Comput. Hum. Behav., 2017

Comparing 2D and 3D game-based learning environments in terms of learning gains and student perceptions.
Br. J. Educ. Technol., 2017

2016
Effects of serious games on perceived team cohesiveness in a multi-user virtual environment.
Comput. Hum. Behav., 2016

2012
Multi User Virtual Environments and Serious Games for Team Building.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012


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