Brandon R. Thorne

According to our database1, Brandon R. Thorne authored at least 5 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
HeadSpace: Incorporating Action Failure and Character Beliefs into Narrative Planning.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022

2019
Firebolt: A System for Automated Low-Level Cinematic Narrative Realization.
Proceedings of the Interactive Storytelling, 2019

2017
Generating Stories that Include Failed Actions by Modeling False Character Beliefs.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017

ProcDefense - A Game Framework for Procedural Player Skill Training.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017

Bardic: Generating Multimedia Narratives for Game Logs.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017


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