Branislav Ulicny

According to our database1, Branislav Ulicny authored at least 6 papers between 2002 and 2005.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2005
Groups and crowd simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Versatile walk engine.
J. Game Dev., 2004

A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

Crowdbrush: interactive authoring of real-time crowd scenes.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004

2003
Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
Towards Interactive Real-Time Crowd Behavior Simulation.
Comput. Graph. Forum, 2002


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