Branislav Ulicny

According to our database1, Branislav Ulicny authored at least 6 papers between 2002 and 2005.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2005
Crowdbrush: interactive authoring of real-time crowd scenes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Groups and crowd simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Versatile walk engine.
J. Game Dev., 2004

A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

2003
Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
Towards Interactive Real-Time Crowd Behavior Simulation.
Comput. Graph. Forum, 2002


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