Bruno da Silva Rodrigues
Orcid: 0000-0001-9567-4910
According to our database1,
Bruno da Silva Rodrigues authored at least 12 papers
between 2019 and 2026.
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Bibliography
2026
CLEI Electron. J., 2026
2024
Analysis of the Recognition of Facial Movements of App Designed for Rehabilitation of People with Facial Paralysis.
Int. J. Interact. Mob. Technol., 2024
Preface to the Iberoamerican Human-Computer Interaction Conference 2023 Special Issue.
CLEI Electron. J., 2024
Jogo Pac-Man Controlado por Luva Eletrônica para Reabilitação Motora de Membros Superiores: análise preliminar da experiência de jogo.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
SkateFit: Análise de Usabilidade de um Jogo Sério para Treino de Equilíbrio e Controle Postural.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
Development of a Wearable Device for Use in Gametherapy Sessions for Rehabilitation of Manual Function.
Proceedings of the Human-Computer Interaction - 10th Iberoamerican Conference, 2024
2023
Development and Usability Testing of TurbeLab Serious Game: A Game for Executive Functions Development.
J. Interact. Syst., August, 2023
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023
2022
Design of exergames controlled by wearable devices for sensorimotor skills: a framework proposal.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022
Proceedings of the Eighth Iberoamerican Workshop on Human-Computer Interaction (HCI-COLLAB 2022), 2022
2021
Development and Test of a Serious Game for Dorsiflexion and Plantarflexion Exercises of the Feet.
J. Interact. Syst., August, 2021
2019
Proceedings of the XLV Latin American Computing Conference, 2019