Bruno da Silva Rodrigues

Orcid: 0000-0001-9567-4910

According to our database1, Bruno da Silva Rodrigues authored at least 12 papers between 2019 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Development of an IoT System for Monitoring Hamstring Muscle Activity.
CLEI Electron. J., 2026

2024
Analysis of the Recognition of Facial Movements of App Designed for Rehabilitation of People with Facial Paralysis.
Int. J. Interact. Mob. Technol., 2024

Preface to the Iberoamerican Human-Computer Interaction Conference 2023 Special Issue.
CLEI Electron. J., 2024

Jogo Pac-Man Controlado por Luva Eletrônica para Reabilitação Motora de Membros Superiores: análise preliminar da experiência de jogo.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024

SkateFit: Análise de Usabilidade de um Jogo Sério para Treino de Equilíbrio e Controle Postural.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024

Development of a Wearable Device for Use in Gametherapy Sessions for Rehabilitation of Manual Function.
Proceedings of the Human-Computer Interaction - 10th Iberoamerican Conference, 2024

2023
Development and Usability Testing of TurbeLab Serious Game: A Game for Executive Functions Development.
J. Interact. Syst., August, 2023

Development and Evaluation of a Non-conventional Interaction Wearable Device.
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023

2022
Design of exergames controlled by wearable devices for sensorimotor skills: a framework proposal.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022

An Unconventional Interaction with Pressure Sensors.
Proceedings of the Eighth Iberoamerican Workshop on Human-Computer Interaction (HCI-COLLAB 2022), 2022

2021
Development and Test of a Serious Game for Dorsiflexion and Plantarflexion Exercises of the Feet.
J. Interact. Syst., August, 2021

2019
Use of Games for Teaching Programming: Experience Report.
Proceedings of the XLV Latin American Computing Conference, 2019


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