Carlos Pereira Santos

Orcid: 0000-0001-7283-6403

According to our database1, Carlos Pereira Santos authored at least 13 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
CUBE: Conversational User-Interface-Based Embodiment: Developing a Digital Humans Embodiment for Conversational Agents: Design, Implementation, and Integration Challenges.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Portraying Emotions on Digital Humans through Emotive Colour Maps: Development and Testing of Emotive Colour Maps to Enhance Skin Realism and the Communication of Emotion.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Embodied Agents for Obstetric Simulation Training.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

2022
Neural Bidirectional Texture Function Compression and Rendering.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022

2019
Profiling Personality Traits with Games.
ACM Trans. Interact. Intell. Syst., 2019

Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019

Effects of advertisements and questionnaire interruptions on the player experience.
Proceedings of the IEEE Conference on Games, 2019

2018
Profiling ethics orientation through play.
Behav. Inf. Technol., 2018

Interactive Narratives for Profiling Ethics Orientation.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

2017
Measuring Self-Esteem with Games.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017

GURaaS: An End-User Platform for Embedding Research Instruments into Games.
Proceedings of the End-User Development - 6th International Symposium, 2017

2016
Inferring A Player's Need For Cognition From Hints.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016

2014
On Utilizing Player Models to Predict Behavior in Crowdsourcing Tasks.
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014


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