Carlos Roberto Lopes
According to our database1, Carlos Roberto Lopes authored at least 25 papers between 2003 and 2018.
Legend:Book In proceedings Article PhD thesis Other
Indoor Navigation with Human Assistance for Service Robots Using D*Lite.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018
Online POMDP with Heuristic Search and Sampling Applied to Real Time Strategy Games.
Proceedings of the 29th IEEE International Conference on Tools with Artificial Intelligence, 2017
Resource Production in StarCraft Based on Local Search and Planning.
Proceedings of the Computational Science and Its Applications - ICCSA 2017, 2017
Probabilistic Planning for Multiple Stocks of Financial Markets.
Proceedings of the 28th IEEE International Conference on Tools with Artificial Intelligence, 2016
Obstacle avoidance for mobile robots: A Hybrid Intelligent System based on Fuzzy Logic and Artificial Neural Network.
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems, 2016
One Approach to Determine Goals in RTS Games Using Maximization of Resource Production with Local Search and Scheduling.
Proceedings of the 27th IEEE International Conference on Tools with Artificial Intelligence, 2015
Using Genetic Algorithms to minimize the distance and balance the routes for the multiple Traveling Salesman Problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
Automatic student modeling in adaptive educational systems through probabilistic learning style combinations: a qualitative comparison between two innovative stochastic approaches.
J. Braz. Comp. Soc., 2013
Comparing strategies for modeling students learning styles through reinforcement learning in adaptive and intelligent educational systems: An experimental analysis.
Expert Syst. Appl., 2013
Automated Planning with Adapted Enforced Hill Climbing.
Proceedings of the IEEE International Conference on Systems, 2013
Solving Planning Problems with LRTA*.
Proceedings of the ICEIS 2013, 2013
An approach for teaching logic programming based on real-world applications.
Proceedings of the IEEE Frontiers in Education Conference, 2013
Generating Plans Using LRTA.
Proceedings of the Brazilian Conference on Intelligent Systems, 2013
A Stochastic Approach for Automatic and Dynamic Modeling of Students' Learning Styles in Adaptive Educational Systems.
Informatics in Education, 2012
Maximization of the resource production in RTS games through stochastic search and planning.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012
An approach to action planning based on Simulated Annealing.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
Detecção e Correção Automática de Estilos de Aprendizagem em Sistemas Adaptativos para Educação.
Developing Strategies for Improving Planning and Scheduling of Actions in RTS Games.
Proceedings of the IEEE 23rd International Conference on Tools with Artificial Intelligence, 2011
Planning for resource production in real-time strategy games based on partial order planning, search and learning.
Proceedings of the IEEE International Conference on Systems, 2010
Implementing a computer algebra system in Haskell.
Appl. Math. Comput., 2007
A Multi-tier, Multimodal Wireless Sensor Network for Environmental Monitoring.
Proceedings of the Ubiquitous Intelligence and Computing, 4th International Conference, 2007
Business Improvement through Automatic Workflow Modeling.
Proceedings of the ICE-B 2006, 2006
Achieving Conditional Plans Through the Use of Classical Planning Algorithms.
Proceedings of the Advances in Artificial Intelligence, 2006
An Image-Matching Approach to Protein Similarity Analysis.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004
A Multiagent Architecture for Distance Education Systems.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003