Cheng Liang
This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.
Known people with the same name:
- Cheng Liang 001 (Shandong Normal University, Jinan, China)
- Cheng Liang 002 (Shenzhen Institute of Artificial Intelligence and Robotics for Society, China)
- Cheng Liang 003 (Guangzhou University, Guangzhou, China)
- Cheng Liang 004 (Civil Aviation University of China, Tianjin, China)
- Cheng Liang 005 (Shenzhen VisuCA Key Lab/SIAT, Shenzhen University Town, Shenzhen, China)
- Cheng Liang Chen
- Cheng Liang Hsu
- Cheng Liangyin
Bibliography
2025
LLM-Explorer: Towards Efficient and Affordable LLM-based Exploration for Mobile Apps.
CoRR, May, 2025
ChestX-Reasoner: Advancing Radiology Foundation Models with Reasoning through Step-by-Step Verification.
CoRR, April, 2025
CoRR, March, 2025
CoRR, January, 2025
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025
2024
A Micro-expression Recognition Algorithm based on Dense Optical Flow and C3D Network.
Proceedings of the 7th International Conference on Image and Graphics Processing, 2024
Proceedings of the Computer Vision - ECCV 2024 Workshops, 2024
2023
Entropy, July, 2023
2022
A Displacement Sensing Method Based on Permanent Magnet and Magnetic Flux Measurement.
Sensors, 2022
Multi-view Unsupervised Feature Selection via Consensus Guided Low-rank Tensor Learning.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2022
2021
Proc. VLDB Endow., 2021
Acsnet: Adaptive Cross-Scale Network with Feature Maps Refusion for Vehicle Density Detection.
Proceedings of the 2021 IEEE International Conference on Multimedia and Expo, 2021
2019
Proceedings of the 2019 IEEE International Conference on Bioinformatics and Biomedicine, 2019
2017
Proceedings of the Advanced Multimedia and Ubiquitous Engineering, 2017
2013
IEEE Trans. Vis. Comput. Graph., 2013
2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Footprint-profile sweep surface: a flexible method for realtime generation and rendering of massive urban buildings.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010