Cheng Liang

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Known people with the same name:

Bibliography

2025
LLM-Explorer: Towards Efficient and Affordable LLM-based Exploration for Mobile Apps.
CoRR, May, 2025

ChestX-Reasoner: Advancing Radiology Foundation Models with Reasoning through Step-by-Step Verification.
CoRR, April, 2025

VideoMAP: Toward Scalable Mamba-based Video Autoregressive Pretraining.
CoRR, March, 2025

Online Video Understanding: A Comprehensive Benchmark and Memory-Augmented Method.
CoRR, January, 2025

Online Video Understanding: OVBench and VideoChat-Online.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
A Micro-expression Recognition Algorithm based on Dense Optical Flow and C3D Network.
Proceedings of the 7th International Conference on Image and Graphics Processing, 2024

The Second Visual Object Tracking Segmentation VOTS2024 Challenge Results.
Proceedings of the Computer Vision - ECCV 2024 Workshops, 2024

2023
A Hybrid Recommender System Based on Autoencoder and Latent Feature Analysis.
Entropy, July, 2023

2022
A Displacement Sensing Method Based on Permanent Magnet and Magnetic Flux Measurement.
Sensors, 2022

Multi-view Unsupervised Feature Selection via Consensus Guided Low-rank Tensor Learning.
Proceedings of the IEEE International Conference on Bioinformatics and Biomedicine, 2022

2021
Assassin: an Automatic claSSificAtion system baSed on algorithm SelectIoN.
Proc. VLDB Endow., 2021

Acsnet: Adaptive Cross-Scale Network with Feature Maps Refusion for Vehicle Density Detection.
Proceedings of the 2021 IEEE International Conference on Multimedia and Expo, 2021

2019
Identification of anticancer peptides based on Random Relevance Vector Machines.
Proceedings of the 2019 IEEE International Conference on Bioinformatics and Biomedicine, 2019

2017
A Mixture Record Linkage Approach for US Patent Inventor Disambiguation.
Proceedings of the Advanced Multimedia and Ubiquitous Engineering, 2017

2013
IDSS: A Novel Representation for Woven Fabrics.
IEEE Trans. Vis. Comput. Graph., 2013

2011
A further try: composing knitted patterns by playing on a multi-input device.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

2010
A creative try: composing weaving patterns by playing on a multi-input device.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

Footprint-profile sweep surface: a flexible method for realtime generation and rendering of massive urban buildings.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010


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