Christoph Endres

Orcid: 0009-0005-7653-4417

According to our database1, Christoph Endres authored at least 15 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
More than you've asked for: A Comprehensive Analysis of Novel Prompt Injection Threats to Application-Integrated Large Language Models.
CoRR, 2023

Not What You've Signed Up For: Compromising Real-World LLM-Integrated Applications with Indirect Prompt Injection.
Proceedings of the 16th ACM Workshop on Artificial Intelligence and Security, 2023

2013
PRESTK: situation-aware presentation of messages and infotainment content for drivers.
PhD thesis, 2013

2012
A Graph-search Approach on Resource-constrained Scheduling Problems and its Application to Advanced Driver Assistance Systems.
Proceedings of the ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, Volume 1, 2012

2011
Geremin": 2D microgestures for drivers based on electric field sensing.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

MIAA 2011: multimodal interaction for the intelligent environment car.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Multimodal conspicuity-enhancement for e-bikes: the hybrid reality model of environment transformation.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Determining human-centered parameters of ergonomic micro-gesture interaction for drivers using the theater approach.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011

2010
A task-based messaging approach to facilitate staff work.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

2008
Enhancing Animated Agents in an Instrumented Poker Game.
Proceedings of the KI 2008: Advances in Artificial Intelligence, 2008

IDEAS4Games: Building Expressive Virtual Characters for Computer Games.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

A survey of human-computer interaction design in science fiction movies.
Proceedings of the 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment, 2008

2005
A survey of software infrastructures and frameworks for ubiquitous computing.
Mob. Inf. Syst., 2005

2003
Some Issues on Presentations in Intelligent Environments.
Proceedings of the Ambient Intelligence, First European Symposium, 2003

2000
Introduction to Artificial Life.
Künstliche Intell., 2000


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