Congcong Yang

Orcid: 0000-0003-0143-6271

According to our database1, Congcong Yang authored at least 14 papers between 2017 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2025
Gamified Crowdfunding: A Study on the Impact of Gamification Elements on Value Co-creation in "MoDian" APP'S Designer Toy Crowdfunding Projects.
Proceedings of the E-Business. Generative Artificial Intelligence and Management Transformation, 2025

Optimization of IoUT Systems: A Hierarchical Federated Transfer Learning Approach Based on UAV Computation Offloading.
Proceedings of the Advanced Intelligent Computing Technology and Applications, 2025

2024
How social media promotes impulsive buying: examining the role of customer inspiration.
Ind. Manag. Data Syst., 2024

2022
A Word Embedding Model for Analyzing Patterns and Their Distributional Semantics.
J. Quant. Linguistics, 2022

Effect of achievement-related gamification on brand attachment.
Ind. Manag. Data Syst., 2022

2021
The effects of ad social and personal relevance on consumer ad engagement on social media: The moderating role of platform trust.
Comput. Hum. Behav., 2021

Using gamification elements for competitive crowdsourcing: exploring the underlying mechanism.
Behav. Inf. Technol., 2021

Research on the Influencing mechanisms of Backers' Impulsive Support in Reward-based Crowdfunding Based on Cognitive Appraisal Theory.
Proceedings of the 8th International Conference on Information Technology and Quantitative Management, 2021

A Corpus-Based Semantic Analysis of the Pattern 'bǎ+NP+VP' in Mandarin Chinese.
Proceedings of the Chinese Lexical Semantics - 22nd Workshop, 2021

2020
Heterogeneous graph neural networks for noisy few-shot relation classification.
Knowl. Based Syst., 2020

Multi-Channel Convolutional Neural Networks with Adversarial Training for Few-Shot Relation Classification (Student Abstract).
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
The Influence of Gamification Mechanics on Online Group-buying Participation.
Proceedings of the 25th Americas Conference on Information Systems, 2019

2018
Gamification artifacts and crowdsourcing participation: Examining the mediating role of intrinsic motivations.
Comput. Hum. Behav., 2018

2017
Efficiency analysis of European Freight Villages: three peers for benchmarking.
Central Eur. J. Oper. Res., 2017


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