Daniel Bisig

Orcid: 0000-0002-3538-2008

According to our database1, Daniel Bisig authored at least 25 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Sound Design Strategies for Latent Audio Space Explorations Using Deep Learning Architectures.
CoRR, 2023

2022
Generative Dance - a Taxonomy and Survey.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022

Expressive Aliens - Laban Effort Factors for Non-anthropomorphic Morphologies.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2022

Simulating Idiosyncratic Movement Qualities.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022

2021
Latent Timbre Synthesis.
Neural Comput. Appl., 2021

2020
Introducing Latent Timbre Synthesis.
CoRR, 2020

Sounding feet.
Proceedings of the AM'20, 15th International Audio Mostly Conference, Graz, 2020

2017
Piano&Dancer: Interaction Between a Dancer and an Acoustic Instrument.
Proceedings of the 4th International Conference on Movement Computing, 2017

Haunting Space, Social Interaction in a Large-Scale Media Environment.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Neural Narratives: Dance with Virtual Body Extensions.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

2015
Gestural electronic music using machine learning as generative device.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Visual Liquidizer or Virtual Merge.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
The Map and the Flock: Emergence in Mapping with Swarm Algorithms.
Comput. Music. J., 2014

Watch This! Expressive Movement in Electronic Music Performance.
Proceedings of the International Workshop on Movement and Computing, 2014

2013
Coral - a Physical and Haptic Extension of a Swarm Simulation.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

2012
Tools and Abstractions for Swarm Based Music and Art.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012

2011
Flowspace - A Hybrid Ecosystem.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Composing with Swarm Algorithms - Creating interactive audio-visual pieces with flocking behavior.
Proceedings of the 2011 International Computer Music Conference, 2011

2008
Interactive Swarm Orchestra an Artificial Life Approach to Computer Music.
Proceedings of the 2008 International Computer Music Conference, 2008

Interactive Swarm Orchestra a Generic Programming Environment for Swarm Based Computer Music.
Proceedings of the 2008 International Computer Music Conference, 2008

Identity SA 1.6: an artistic software that produces a deformed audiovisual reflection based on a visually interactive swarm.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
<i>e-skin</i>: research into wearable interfaces, cross-modal perception and communication for the visually impaired on the mediated stage.
Digit. Creativity, 2007

2006
Celerina - A Generative Music System Using Aesthetical Reduction Applied to Simple Cellular Automata.
Proceedings of the Nineteenth International Florida Artificial Intelligence Research Society Conference, 2006

MediaFlies - An Interactive Flocking Based Tool for the Remixing of Media.
Proceedings of the Nineteenth International Florida Artificial Intelligence Research Society Conference, 2006

2004
BioSonics: sensual explorations of a complex system.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004


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