Daniel C. Howe

According to our database1, Daniel C. Howe authored at least 11 papers between 2000 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
DIALOGIC: A Toolkit for Generative Interactive Dialog.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2017
Engineering Privacy and Protest: A Case Study of AdNauseam.
Proceedings of the 3rd International Workshop on Privacy Engineering co-located with 38th IEEE Symposium on Security and Privacy, 2017

2011
<i>The Readers Project</i>: procedural agents and literary vectors.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2009
Creativity Support for Computational Literature.
PhD thesis, 2009

RiTa: creativity support for computational literature.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2005
New Design Methods for Activist Gaming.
Proceedings of the Digital Games Research Conference 2005, 2005

Values at play: design tradeoffs in socially-oriented game design.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2002
Informed Consent in the Mozilla Browser: Implementing Value Sensitive Design.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

Users' conceptions of risks and harms on the web: a comparative study.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Users' conceptions of web security: a comparative study.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2000
Trust online.
Commun. ACM, 2000


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