Daniel Fallman

Affiliations:
  • Umea University, Sweden


According to our database1, Daniel Fallman authored at least 29 papers between 2001 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2017
What are you reading?
Interactions, 2017

2013
Be green: implementing an interactive, cylindrical display in the real world.
Proceedings of the International Symposium on Pervasive Displays, 2013

Confabulation in the Time of Transdisciplinarity: Reflection on HCI Education and a Call for Conversation.
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

The voice harvester: an interactive installation.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
Sketching with stop motion animation.
Interactions, 2011

Through the troll forest: exploring tabletop interaction design for children with special cognitive needs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Establishing criteria of rigour and relevance in interaction design research.
Digit. Creativity, 2010

A different way of seeing: Albert Borgmann's philosophy of technology and human-computer interaction.
AI Soc., 2010

Mobility as involvement: on the role of involvement in the design of mobile support systems for industrial application.
AI Soc., 2010

2007
Persuade Into What? Why Human-Computer Interaction Needs a Philosophy of Technology.
Proceedings of the Persuasive Technology, 2007

The Design of a Computer Mouse Providing Three Degrees of Freedom.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

An RFID-Based Point-and-Listen Interface Providing Library Access for the Visually Impaired.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007

2006
"Sketching" nurturing creativity: commonalities in art, design, engineering and research.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
From Freedom to Involvement: On the Rhetoric of Mobility in HCI Research.
Proceedings of the 38th Hawaii International Conference on System Sciences (HICSS-38 2005), 2005

2004
Inside-out interaction: an interaction technique for dealing with large interface surfaces such as web pages on small screen displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

ScrollPad: Tangible Scrolling with Mobile Devices.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

2003
In Romance with the Materials of Mobile Interaction: A Phenomenological Approach to the Design of Mobile Information Technology.
PhD thesis, 2003

Mediated Reality Through Glasses or Binoculars? Exploring Use Models of Wearable Computing in the Context of Aircraft Maintenance.
Int. J. Hum. Comput. Interact., 2003

The reality helmet: a wearable interactive experience.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Enabling physical collaboration in industrial settings by designing for embodied interaction.
Proceedings of the Latin American Conference on Human-Computer Interaction, 2003

Design-oriented human-computer interaction.
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Umeå University.
Interactions, 2002

An Interface with Weight: Taking Interaction by Tilt beyond Disembodied Metaphors.
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002

The penguin: using the web as a database for descriptive and dynamic grammar and spell checking.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Wear, point, and tilt: designing support for mobile service and maintenance in industrial settings.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
The BubbleFish: Digital Documents Available on Hand.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

"Where's the Interface?" Enhanced Use Models for Mobile Interaction.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

Dupliances: physical and virtual activity encompassed.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001


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