Daniel Rivera

Orcid: 0000-0001-5036-269X

According to our database1, Daniel Rivera authored at least 15 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2021
Polynomial-time Classification of Skew-symmetrizable Matrices with a Positive Definite Quasi-Cartan Companion.
Fundam. Informaticae, 2021

2019
Viscovery: Trend Tracking in Opinion Forums based on Dynamic Topic Models.
J. Digit. Inf. Manag., 2019

2018
Cubic Algorithm to Compute the Dynkin Type of a Positive Definite Quasi-Cartan Matrix.
Fundam. Informaticae, 2018

Graphical characterization of positive definite non symmetric quasi-Cartan matrices.
Discret. Math., 2018

Multi-neural Networks Object Identification.
Proceedings of the Soft Computing Applications, 2018

Efficient PPG Signal Acquisition for Atrial Fibrillation Screening with Wearable Devices.
Proceedings of the IECON 2018, 2018

2017
Optimized PPG-based wearable acquisition unit for massive analysis of heart rhythms.
Proceedings of the 26th IEEE International Symposium on Industrial Electronics, 2017

Using support vector machines for atrial fibrillation screening.
Proceedings of the 26th IEEE International Symposium on Industrial Electronics, 2017

2016
Graph Theoretical and Algorithmic Characterizations of Positive Definite Symmetric Quasi-Cartan Matrices.
Fundam. Informaticae, 2016

2011

2008
Art applications for crowds.
Knowl. Eng. Rev., 2008

2005
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Events, actors and interaction of hybrid entities in virtual reality.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
Smart Garden: Plant Mail and Chat Environments.
Proceedings of the 4th International Symposium, 2004

2003
Capturing Water and Sound Waves to Interact with Virtual Nature.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003


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